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Translates state machine into a target programming language.
SMC takes a state machine stored in a .sm file and generates a State pattern in 14 programming languages. Includes: default transitions, transition args, transition guards, push/pop transitions and Entry/Exit actions. See User Manual for more info.
BTP is a Cross Plataform Basic To Pascal Translator Project that uses FPC (Free Pascal Compiler) and Lazarus for GUI support.
Current State is acceptable :-).
You will find full COCO/R sourcecode.
Libry is a programming language (native compiler) made in VB6 (Visual Basic 6.0).
*---------------------------------------------------------*
|Libry Compiler 4.1 Documentation (c) by Kinex Development|
Introduction:
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Libry Compiler is a 32-Bit Compiler which compiles directly into machine code
and produces a small PE file. Libry's syntax is in a style of C language.
Produced executables don't need any runtime because it is pure machine code.
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Variables:
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- Directive 'byte'
* Description: Reserve a byte.
-> byte <Identifier> [optional: = <Number>] ;
- Directive 'int'
* Description: Reserve a word.
-> int <Identifier> [optional: = <Number>] ;
- Directive 'dword'
* Description: Reser
ThunderVB is an add-in for Visual Basic 6. ThunderVB let's you embed Asm and C instructions directly in you VB source programs. Furthermore ThunVB let's you create a true StdCall Dlls. Moreover ThunVB can extend VB IDE to a basic Asm/Ccode editor. Tha
cEdit is an advanced and free alternative to both common text editors, and IDE's. It has many of the features found in shareware editors, including extensive language support, function listing, built in FTP, projects, and docking support.
Invisible Basic is an Excel Add-in that compiles the VBA code within an Excel Workbook into obfuscated (very hard to understand) but functionally equivalent code. Simply "Save Invisibly" to share your Excel solutions...without sharing their sourcecode.
B++ will become a completely object orientated programming language based on a BASIC-like syntax. B++ applications will be stand-alone executable files (P-Code). B++ will offer an own data base interface and an own (OOP) framework providing API calls.
MIPSComp is a compiler written in Visual Basic. It generates assembly code for the MIPS processor which can then be assembled or ran in an emulator (e.g. PCSpim). The compiler language is similar to Basic.
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Pythexe is a small project to provide a GUI tool for fast Python Compilation to Executables. Pythexe is essentially just a GUI front-end for the excellent py2exe, with which it is not affiliated. It will allow many options, but be one-click when needed.
A Front End for TASM. Compiles Assembly Programs.Includes Intellisense to Help Assembly Coders. Immidiate Error Tracking and Instant Code Help provided.
Multimethods for .NET: Makes multi-methods available to *any* language that targets .NET - C#, VB.NET, JScript.NET, Managed C++ and the rest! Uses .NET dynamic assemblies and shows how to generate dynamic .NET types and IL at runtime.
With the recent release of the OOPIC Compiler IDE sourcecode we, the users of the OOPIC robot controller are working to improve the developement environment to assist and make programming the OOPIC easier.
ESA Provides a wrapper around the .NET scripting engine which adds support for hosting the scripting engine in a seperate AppDomain, and includes a Design-time environment for applications.
FishNET is a script engine for the .NET Framework. FishNET allows you to execute a source file written in C#, VB.NET or JScript.NET without having to build/compile it. FishNET can be compared almost directly to the cscript and wscript functionality of w
MidWatch is an automated build engine for compiling large scale Visual C++ products in the Win32 environment (based on the .dsp file). Currently, it integrates with ClearCase, Install Shield 5.1, RPM and MSI
A recreation of Microsoft's Visual Basic that runs and compiles for/in Linux. We've decided that VB4Linux will be programmed in C. We will probably be beginning sometime within the next week or so... Still looking for developers! Thx!