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Transform your applications and workflows into powerful agentic systems at global scale.
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Translates state machine into a target programminglanguage.
SMC takes a state machine stored in a .sm file and generates a State pattern in 14 programming languages. Includes: default transitions, transition args, transition guards, push/pop transitions and Entry/Exit actions. See User Manual for more info.
Libry is a programminglanguage (native compiler) made in VB6 (Visual Basic 6.0).
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|Libry Compiler 4.1 Documentation (c) by Kinex Development|
Introduction:
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Libry Compiler is a 32-Bit Compiler which compiles directly into machine code
and produces a small PE file.
RapidQ.NET (RQ.NET) will be a .NET compiler for the traditional BASIClanguage. It emphasizes rapid development. If you have ever programmed with RapidQ, RQ.NET will a breeze, as RQ.NET aims at a 90% compatability with RapidQ. [Status: Abandoned]
cEdit is an advanced and free alternative to both common text editors, and IDE's. It has many of the features found in shareware editors, including extensive language support, function listing, built in FTP, projects, and docking support.
B++ will become a completely object orientated programminglanguage based on a BASIC-like syntax. B++ applications will be stand-alone executable files (P-Code). B++ will offer an own data base interface and an own (OOP) framework providing API calls.
MIPSComp is a compiler written in Visual Basic. It generates assembly code for the MIPS processor which can then be assembled or ran in an emulator (e.g. PCSpim). The compiler language is similar to Basic.
A visual scripting language programmed in visual basic 6.0. There is yet to be a compiler. In fact, this is an out dated version. I am now working on 1.2.3
Multimethods for .NET: Makes multi-methods available to *any* language that targets .NET - C#, VB.NET, JScript.NET, Managed C++ and the rest! Uses .NET dynamic assemblies and shows how to generate dynamic .NET types and IL at runtime.
With the recent release of the OOPIC Compiler IDE source code we, the users of the OOPIC robot controller are working to improve the developement environment to assist and make programming the OOPIC easier.