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C-Lesh is a game programming language for 2D games.
C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory...
DKU is an embedded parallel language, or "piggy-back" language that uses function calls to invoke the language's execution model. It tunes task-size to the hardware while hiding hardware details for high performance portability of parallel code.
MillScript is a full featured, yet easy to use language for the batch production of templated Web sites. The language is a Java-based, early implementation of Spice: an experimental language developed by the OpenSpice group.
The CommGen platform is intended to be a simple, scalable integration platform
for small to medium problem sets. The architecture is simple, consisting of a
distributed kernel, distributed O/S, agent and application layer.
Rev = Really Easy Validation - write your form validation code once in this simple and powerful language that generates code for JavaScript, Perl, PHP, and Java. With Rev you get server side and client side data validation with no duplicated code.
yUba is a programming language for easy Web-application development: (1) yUba creates both client-side code(Javascript) and server-side code(Perl) at once. (2) XML/HTML can be embedded directly in yUba codes without any quotations.