Showing 3 open source projects for "javascript memory game"

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    Rescript Compiler

    Rescript Compiler

    The compiler for ReScript

    The compiler for ReScript: a statically typed functional language focused on shipping. ReScript is a robustly typed language that compiles to efficient and human-readable JavaScript. It comes with a lightning-fast compiler toolchain that scales to any codebase size. ReScript cares about a consistent and fast feedback loop for any codebase size. Refactor code, pull complex changes or switch to feature branches as you please. No sluggish CI builds stale caches, wrong type hints, or memory-hungry language servers that slow you down. ...
    Downloads: 0 This Week
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  • 2
    Asterius

    Asterius

    A Haskell to WebAssembly compiler

    Asterius is a Haskell toolchain that compiles to WebAssembly, enabling Haskell programs to run in the browser and other Wasm hosts. It builds on GHC, lowers Haskell code to WebAssembly modules, and links them with a lightweight JavaScript runtime for I/O, GC interaction, and host integration. The toolchain provides commands to build and link (ahc/ahc-link), bundle assets, and target both browser and Node environments. Interop is a core focus: Haskell functions can call into JavaScript and...
    Downloads: 0 This Week
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  • 3

    C-Lesh and SMW Engine

    C-Lesh is a game programming language for 2D games.

    C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction.
    Downloads: 0 This Week
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