Showing 10 open source projects for "browser game engine"

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  • 1
    ILSpy

    ILSpy

    .NET Decompiler with support for PDB generation, ReadyToRun, Metadata

    ILSpy is the open-source .NET assembly browser and decompiler. Visual Studio 2022 ships with decompilation support for F12 enabled by default (using our engine v7.1). In Visual Studio 2019, you have to manually enable F12 support. Go to Tools / Options / Text Editor / C# / Advanced and check Enable navigation to decompiled source. C# for Visual Studio Code ships with decompilation support as well.
    Downloads: 602 This Week
    Last Update:
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  • 2
    TypeScript

    TypeScript

    Application-scale JavaScript

    TypeScript is an open source programming language that is a typed superset of JavaScript. It adds optional static typing to JavaScript, which can support tools for large-scale JavaScript applications for any browser, host and OS. TypeScript compiles to clean, simple JavaScript, and uses existing JavaScript code and libraries. It also offers support for the latest and evolving JavaScript features, such as async functions and decorators.
    Downloads: 16 This Week
    Last Update:
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  • 3
    GopherJS

    GopherJS

    Compiler from Go to JavaScript for running Go code in a browser

    ...Its main purpose is to give you the opportunity to write front-end code in Go which will still run in all browsers. Nearly everything is supported, including Goroutines (compatibility documentation). Performance is quite good in most cases, see HTML5 game engine benchmark. Cgo is not supported. GopherJS requires Go 1.16 or newer. If you need an older Go version, you can use an older Gopher release. GopherJS uses your platform's default GOOS value when generating code. Supported GOOS values are: linux, darwin. If you're on a different platform (e.g., Windows or FreeBSD), you'll need to set the GOOS environment variable to a supported value. gopherjs serve is a useful command you can use during development. ...
    Downloads: 3 This Week
    Last Update:
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  • 4
    maXbox5

    maXbox5

    maXbox is a script tool engine, compiler and source lib all in one exe

    The Art of Coding: maXbox is a script tool engine, compiler and source lib all in one exe to design and code your scripts in a shellbook! It supports Pascal, Delphi (VCL), Python (P4D), PowerShell and Java Script (Edge WebView).
    Downloads: 45 This Week
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    ELENA Programming Language

    ELENA Programming Language

    an object-oriented language with late binding

    ELENA is a general-purpose, pure object-oriented language with late binding. It promotes more object-oriented program design, reusable and more standardized code. The package includes compiler, IDE, ELENA libraries and samples
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    Downloads: 19 This Week
    Last Update:
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  • 6
    JPHP

    JPHP

    JPHP - an implementation of PHP on Java VM

    ...How does it work? JPHP is a compiler like javac, it compiles PHP sources to JVM bytecode and then can execute the result on the Java VM. We develop a new IDE for beginners like Game Maker or Scirra Construct. It's based on JPHP, JavaFX, Java 8, and Gradle, and allows to creation of desktop games and apps for Linux, Windows, and Mac (maybe Android and other platforms in the future). JPHP is not a replacement for the Zend PHP engine or Facebook HHVM. We don’t plan to implement the zend runtime libraries (e.g. Curl, PRCE, etc.) for JPHP. ...
    Downloads: 0 This Week
    Last Update:
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  • 7
    Hogan.js

    Hogan.js

    A compiler for the Mustache templating language

    Hogan.js is a 2.5k JS templating engine developed at Twitter. Use it as a part of your asset packager to compile templates ahead of time or include it in your browser to handle dynamic templates. If you're developing with Node.js, just use NPM to add the Hogan package. Hogan.js was developed against the mustache test suite, so everything that holds true for templates is also the case for hogan.js.
    Downloads: 0 This Week
    Last Update:
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  • 8

    C-Lesh and SMW Engine

    C-Lesh is a game programming language for 2D games.

    C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Snack combines a high-level object oriented language (think JavaScript) with a bytecode execution engine. An example air traffic control game (a port of the classic ATC) and a text adventure framework are included.
    Downloads: 0 This Week
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  • 10
    LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language. Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
    Downloads: 0 This Week
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