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oscript is script language. it have very simple syntax and cover how to define a string , integer, float, array, object and function... it be fit for embed script in host jave or c/c++ programe. it is a easy and fast VM implement for c/c++.
The scbind software is a shell script "compiler" -- it does not actually compile scripts to machine code, but encodes them into executable images. The shell still runs the actual code. Prevents modifications/prying. Handles perl, awk, etc. also.
Monster is a scripting language designed for game development. It is object oriented, type safe, bytecode-compiled, easily merged into existing engines and especially designed to facilitate user-generated scripts. Homepage: http://monsterscript.net
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eval is a header-only library for writing C++ scripts. The main aim of the library is to provide means for calling compiled C++ functions/methods/constructors from within a script. An eval script can take arguments, as well as return arbitrary values.
f2cpp is a python script to convert Fortran 77 to C++ code. The output files of f2cpp script, in contrast to the well-known f2c translator, can be easy read by human.
Java based generic scripting engine with dynamic language features. Syntax is also based on the Java language and works transparent with Java VM in that it locates classes on the fly and can also compile .java files in runtime.
A script(ing/ed/able) optimizing compiler for the C and Objective-C languages (and in the future other languages such as C++, D and Java). Written in a scripting language to allow for experimentation with code generation and optimization techniques.
This is a scripting language for the .NET platform, similar to Python. Previously, it had a nice IDE and could run Python code unchanged. This is a from-scratch reimplementation using the dynscript-net project. I hope to reimplement all the old features.
This is a LISP implementation for .NET, with leanings towards Scheme. It is a from-scratch reimplementation of a previous language, built upon the dynscript-net project. It currently powers about 60 production websites, so it's not completely useless.
The MCAScript programming language consists of a subset of C# extended by special statements from hardware programming languages. It has been developed to be used within the MCA(Modular Controller Architecture) to script to behaviour of robots.
Model4Lang is a framework for model driven language development. To develop a programming language of your own, whether it's a simple script language or a full-fledged one, you start by defining its abstract syntax in a model.
PHP4Mono is a compiler that enables Mono to run PHP code. It translates PHP scripts to Common Intermediate Language (CIL). Like that PHP scripts can be executed as console applications on Mono. You can even build GUIs directly from within a PHP script!
PHPCoder is a web based front end to the excellent Turck MMCache and eAccelerator encoding/cache engines. PHPCoder makes it easy to distribute compiled PHP scripts rather than source code and has built in options to allow you to restrict a script.
Sausage Script is an internet scripting language aimed at CGI programming. It is fairly easy to use but has some of the weirdest syntax that you've probably never seen before. Perhaps it is time you try something new!
PICxxx Genric assembler (support for script language that can describe most microcontrollers and some processors). First release support about 90 different microcontrollers and devices.
CodeXpand Engine is a Scripting engine written with C++.
It work with COMPILED SCRIPT linked at Run Time with Host Applications.
The SCRIPT COMPILER generate the CPU bytecode requested from the Host CPU where the application (& the scripts) will run.