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C-Lesh is a game programming language for 2D games.
C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory leaks. As C-Lesh is somewhat primitive you may like it if you are into C. I'd say its a step up from C for 2D games. ...
Multimethods for .NET: Makes multi-methods available to *any* language that targets .NET - C#, VB.NET, JScript.NET, Managed C++ and the rest! Uses .NET dynamic assemblies and shows how to generate dynamic .NET types and IL at runtime.
ESA Provides a wrapper around the .NET scripting engine which adds support for hosting the scripting engine in a seperate AppDomain, and includes a Design-time environment for applications.
FishNET is a script engine for the .NET Framework. FishNET allows you to execute a source file written in C#, VB.NET or JScript.NET without having to build/compile it. FishNET can be compared almost directly to the cscript and wscript functionality of w