Showing 2 open source projects for "open dynamics engine"

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    The Tengo Language

    The Tengo Language

    A fast script language for Go

    Tengo is a small, dynamic, fast, secure script language for Go. Tengo is fast and secure because it's compiled/executed as bytecode on stack-based VM that's written in native Go. Securely Embeddable and Extensible. Compiler/runtime written in native Go (no external deps or cgo). Executable as a standalone language / REPL. Use cases, rules engine, state machine, data pipeline, transpiler. If you need to evaluate a simple expression, you can use Eval function instead.
    Downloads: 4 This Week
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    GopherJS

    GopherJS

    Compiler from Go to JavaScript for running Go code in a browser

    GopherJS compiles Go code to pure JavaScript code. Its main purpose is to give you the opportunity to write front-end code in Go which will still run in all browsers. Nearly everything is supported, including Goroutines (compatibility documentation). Performance is quite good in most cases, see HTML5 game engine benchmark. Cgo is not supported. GopherJS requires Go 1.16 or newer. If you need an older Go version, you can use an older Gopher release. GopherJS uses your platform's default GOOS...
    Downloads: 6 This Week
    Last Update:
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