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Monster is a scripting language designed for game development. It is object oriented, type safe, bytecode-compiled, easily merged into existing engines and especially designed to facilitate user-generated scripts. Homepage: http://monsterscript.net
The Language Machine is a toolkit for language and grammar: a library, main program, and self-hosted rule compilers with one frontend. The system is easy to use. It directly implements unrestricted rule-based grammars with actions and external interfaces.