obfc-ng is an optimizing compiler for the BF language written in C/C++. It aims to help research experimental optimization techniques and to share concepts with thorough documentation.
UIMP(Unified Image Manipulation Program) is an OS independent Image Processing system, which provides over 1000 algorithms and supports web online, console and GUI program.
Twilight is an imperative, object oriented, general purpose programming language. The guiding principles of Twilight are simplicity, practicality, and orthonogolity.
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YAXX is an XML extension to YACC, a well-known public-domain compiler-compiler. This extension allows a program of a YACC grammar to be automatically converted into an XML document.
The Z83 C Compiler is an optimizing cross compiler for a language very similar to C targeted toward the TI83+. The output from the compiler may be assembled with TASM (http://home.comcast.net/~tasm/) or ZASM (http://lpg.ticalc.org/prj_zasm/).
Hummin is open Smalltalk-80 implementation with ANSI Smalltalk compliant
class library. It is file based and therefore modular. It could
be used for object oriented scripting as well as for rapid application
development.
nbasic - bytecode compiler+vm for middle level programming language, like basic. nbs - small and fast C-coded object orientated basic (compiler+vm) for embeded applications. Purpose: scripting support for C/C++ project.
idevb is an interplatform development bridge which allows you to develop(compiling/debugging/etc.) softwares for any kinds of platforms on any platforms you prefer.
Binutils, gcc, gdb and glibc re-targeted for MIPS R3000R and R5900 as shipped in PlayStation and PlayStation 2 video game consoles, both from Sony Computer Entertainment Inc.
Extended C gives Object-Oriented features such as self-referential structure pointers via macros to C, resulting in an object-oriented style. Currently tested in gcc, we hope to stabilize it for other compilers as well, including Borland & Visual Studio.
"Motorola DSP56800 Tool Chain" is intended to create a complete development environment for the embedded digital signal processor family. Including assembler/disassembler, linker, archiver and light C compiler based on GNU binutils and gcc.
This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.