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The goal of the Fortran-to-Java project is to provide Java Application Programming Interfaces (APIs) to numerical libraries originally written in Fortran (particularly BLAS and LAPACK). The result of this work, JLAPACK, is distributed here.
WinXP, Vista, Win7, linux, OpenSolaris native port of the BSD PSPSDK (ps2dev.org), with freely distributable import libraries and header files (DevPaks) for building cross compiled homebrew Sony PSP (PlayStation Portable) applications.
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several vaguely related projects worked on by me: a 3d engine with a javascript-like scripting language (pdsys); an older scheme dialect (vmsys); ... (2009-04-28: I have been gone for years, may try to put up some newer stuff...).
The LALR parser generator (LPG) is a tool for developing scanners and parsers written in Java, C++ or C. Input is specified by BNF rules. LPG supports backtracking (to resolve ambiguity), automatic AST generation and grammar inheritance.
ECL is a system-level specification language for HW/SW designs and is based on Esterel and C.
The ECL compiler parses ECL, writes Esterel and C, and uses the Esterel compiler to produce an implementation.
Originally developed at Cadence Berkeley Labs.
dxcut is a library for reading, editing, and writing dex and odex files which contain the class definition and Dalvik bytecode used by the Android operating system. This project includes a disassembler/decompiler, dex optimizer, and hooking utils.
A modest extension to C, XMTC allows representing parallel (PRAM) algorithms as parallel programs, and run XMTC code using a compiler and cycle accurate simulator of the University of Maryland explicit multi-threaded (XMT) many-core architecture.
Multi-platform execution environment for applications (and libraries) based on bytecode (compile once, run anywhere). Support for multi-language and multi-paradigm. It intends to be an open alternative to the Java and MS.NET platforms.
Tsunami is an open-source high performance computing language. With it you can write streaming data-parallel algorithms that utilize GPGPUs for orders-of-magnitude speed-up with the ease of writing sequential algorithms.
Java2C++ is a translator from Java to C++. It makes the assumption that the java program to translate is a properly functioning program, significantly simplifying analysis. Java run-time environment will be provided in a runtime library.
PKSV (Pokemon Script Viewer/Editor) is a small program written in C used to decompile, edit and compile scripts in Pokemon Advance ROMs. It has a GUI version (the one most of you will want) and the original command-line version.
DKU is an embedded parallel language, or "piggy-back" language that uses function calls to invoke the language's execution model. It tunes task-size to the hardware while hiding hardware details for high performance portability of parallel code.
xacc.ide is a opensource IDE aimed at mainly .NET development. It has a code editor written in 100% C# code, which is faster than most commercial offerings.
The CodeTime platform covers every aspect of parallel software from authoring, through distribution, to run-time. Its goals are: high programmer productivity; write once, run high performance anywhere; and wide acceptance.
Chasm-interop is a set of tools that parses C++ and Fortran 90 source files and automatically generates bridging code to provide for seamless language interoperability.
BDD-Based Deductive Database, an implementation of Datalog that uses Binary Decision Diagrams as the underlying data structure. This allows it to represent exponentially-sized relations efficiently.
Java Decompiler, Disassembler and Bytecode debugger. Decompiler supports Java 5 (e.g. generics, for-each loops etc). Debugger allows user to step through each bytecode and view program state. Contains Swing GUI.