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Snack combines a high-level object oriented language (think JavaScript) with a bytecode execution engine. An example air traffic control game (a port of the classic ATC) and a text adventure framework are included.
"Sally - A Simple C++ IDE" is a simple development environment for WindowsXP or upper. The program is written in the C# programming language, and requires the Framework .Net 1.1 to run. It might work on Win98 or ME, but it has not been tested yet.
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Ocean Scheme is an implementation of the Scheme programming language (aiming to be compatible with the upcoming R6RS Standard), whose native platform is the .NET framework (Mono, MS, and DotGNU). Written ground-up in C#.
STDL (Structured test description language) is a domain-specific testing language that is used to auto-generate unit test code. It supports a myriad of output languages (incl. C#). The project's aim is that of reducing the resources required for testing
OSBL is a tool for programming with blocks whose goal is to be used as an educational tool in the use of programming languages, creation of compilers, creation of virtual instruments and to be used like its own interpreter.
TreeDL (Tree Description Language) is a notation for tree structures used by programs (like syntax trees) and tool for translation of tree descriptions to target programming language, docs generation, etc. Tool's functionality can be extended by plugins.
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RapidQ.NET (RQ.NET) will be a .NET compiler for the traditional BASIC language. It emphasizes rapid development. If you have ever programmed with RapidQ, RQ.NET will a breeze, as RQ.NET aims at a 90% compatability with RapidQ. [Status: Abandoned]
This is a scripting language for the .NET platform, similar to Python. Previously, it had a nice IDE and could run Python code unchanged. This is a from-scratch reimplementation using the dynscript-net project. I hope to reimplement all the old features.
This is a LISP implementation for .NET, with leanings towards Scheme. It is a from-scratch reimplementation of a previous language, built upon the dynscript-net project. It currently powers about 60 production websites, so it's not completely useless.
This is a framework for the creation of dynamic scripting languages on the .NET platform. Static typing, type inference, and true derivation from .NET classes are also planned. Two projects built on this are Boa and NetLisp. It is a work in progress.
The Language Processing Agency provides agents and an agent-oriented infrastructure for developing language processors in .NET. Typical language processors are transformation tools, extraction tools, language interpreters, etc.
System C# (scs) - Port of the C# language for generating highly optimized system code to C++ C or GCC backend. SCS is not JIT'ed, does not need GC, includes c/c++ header files, has full macro support, and allows fine control of all generated code.
boo is a new object oriented statically typed programming language for the CLI (common language infrastructure) with a python inspired syntax and a special focus on language and compiler extensibility.
3DProS is a programming tool. It helps people create 3D animations, design custom 3D controls and solve lots of graphic problems easily, just by drag and drop. Besides a built-in language called MathScript, it also supports Free Pascal and MinGW C++
This project is an attempt to design strongly typed langauge like C# or Java using capability security model. This is an reseach project. This project is also a temporary home for async-objects projects which is prototype of classes for asynchronous inte
Software Studio is an Integrated Development Environment (IDE) for C#, Java, VB.Net, Aspx, C++, Html, Xml, Php, JavaScript, Tex with multi-language support,syntax higlighting,code folding,code completetion,refactoring support
Multimethods for .NET: Makes multi-methods available to *any* language that targets .NET - C#, VB.NET, JScript.NET, Managed C++ and the rest! Uses .NET dynamic assemblies and shows how to generate dynamic .NET types and IL at runtime.
Mercury is a modern logic/functional programming language. The Mercury system includes a
compiler, debugger, libraries, sample code, profilers, etc. Mercury is designed to be the successor
of logic programming languages such as Prolog.
NATIVE is a project aimed at producing a version of the C# language compiler which omits native-code for various OS platforms. NATIVE does not target the CLI or use the CLR.