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Dedex converts Android .dex files back into Java VM class files, which can then be subsequently executed or analysed using more commonly available tools.
RockScript is the world's smallest Java-based JavaScript interpreter, runs smoothly in any J2ME phones. The binary size of core engine including native objects/methods is less than 25K (obfuscated & JAR'ed). It can be integrated into any J2ME apps.
Security is a subject of major concern in mobile agents. This project provides a security framework that allows the protection of mobile agents from third parties. A self-protected approach, where the agents themselves manage the process, is used.
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A compiler to improve relation management between mobile users. This compiler will handle data islands for data transportation between a client mobile phone and a server node accesing a cellular network.
otob aims to be an open-source automatic tools for building a linux or other opensource OS system for various architecture,including x86,ARM,and other architecture.The project is now under the initiall developing state,expecting your advocate.
HP-GCC aims to provide a C compiler for the HP49G+/HP48gii series of Graphing Calculators. It is based on GCC, with various calculator specific extensions.
The EMP language (Easy Mobile Programming) is an easy-to-use programming language for developing independent Symbian OS applications. The primary goal is to provide an easier alternative for the Symbian OS C++.
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Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.
B2C is a BASIC-to-C language translator/compiler for the Cybiko Handheld Computer for Teens. It takes BASIC source code and emits C source code. The BUILD task simplifies gathering of graphics, sounds, and other resources to create a complete application.
LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
Jump is a software development tool for Java on the PalmOS platform.
It compiles Java classfiles to self-contained 68K assembly language programs for Pila.
This is fast 32bit FORTH system for PalmOS 2.x/6.x having the following features:
Programming directly on PalmOS device, Full ANS 94 compatibility, Fast 32bit and 64bit arithmetic, Multitasking kernel, Supporting PalmOS from 2.0 to 6.0
The purpose of this project is to modify SmartEiffel to allow it to be used to create applications for mobile device platforms such as Symbian, BREW, and J2ME. Currently the codebase is based on SmartEiffel 1.0, but we are looking into moving over to Sma
A system for supporting embedded Linux platforms. This includes building cross compilers and cross compiling packages that make up the embedded distribution.
NATIVE is a project aimed at producing a version of the C# language compiler which omits native-code for various OS platforms. NATIVE does not target the CLI or use the CLR.
Jaune is a compiler and set of libraries that can be used to write
programs in the Java language for small devices. Includes a basic
set of class libraries, garbage collector, and set of
examples that can be run on the Nintendo GameBoy
ePalm aims to be a general-purpose library for allowing the SmallEiffel eiffel compiler to generate m68k-compatible code, and a series of classes which wrap the palm API such that an Eiffel developer can write a PalmOS application entirely in Eiffel.
JNC means java native compiler. It take the java byte code file as input and translate it to C or ASM format then compile to native format such as elf or pe file. So your java program can run without JVM.
OS for embedded and mobile devices based on tiny byte-code interpreter and FORTH language compiler (into platform-independent byte-code). In other word its smallest programming language realization works on any type computer with any OS