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Desktop and Mobile Device Management Software
It's a modern take on desktop management that can be scaled as per organizational needs.
Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
== THIS PROJECT HAS MOVED TO https://github.com/byjg/xmlnuke ==
XMLNuke is a Web Development Framework focused on produce the data. You can to create applications very rich by producing natively XML or JSON and the Framework transforms this data to another formats including XHTML.
IceChat is an IRC (Internet Relay Chat) Client created in C# .Net 3.5/Mono. Website is at www.icechat.net. It is meant to work as a cross-platform friendly irc client with the Mono Framework.
DotNetMQ is a message broker (message queue, message oriented middleware) that has several features including guaranteed delivering, routing, load balancing, server graphs... so on. See article on CodeProject.com for more information: http://www.code
Bayleaf Channel (Bayleaf for short), is an imageboard written in ASP.NET with C# (.NET Framework 4.0). The imageboard is comparable to Futaba-like imageboards.
OrangeHRM provides a world-class HRIS experience and offers everything you and your team need to be that HR hero you know that you are.
Give your HR team the tools they need to streamline administrative tasks, support employees, and make informed decisions with the OrangeHRM free and open source HR software.
NextHub is a powerful file-sharing server written in C#. It implements the ADC protocol and will run under any platform supporting the .NET 2.0 framework. The emphasis on NextHub is performance, simplicity, and extendability.
a lightweight C++ socket network framework。 It simplifies the development of OO socket network applications and services that utilize socket communication, socket event demultiplexing, concurrency。
Etch is a cross-platform, language- and transport-independent framework for building and consuming network services. With Etch, service development and consumption becomes no more difficult than library development and consumption.