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This project is a demonstration example on multi-threading programming in Java (old school) and network programming (String exchanges over network).
The multi-threading part aims to show how to avoid blocking methods by putting them in separate thread, therefor, the ExecutorService was not used. Two Runnable interfaces are available in the server and the client to show how the dialog is managed.
The Socket part aims to show how simple communication using TCP/IP are quite simple. The system...
SOCKS Server and Library for Java. Support for versions 4 and 5 of SOCKS protocol. Designed to be easily expandable to support different encryption/authentication/authorization methods. Sample server and client are available.
A framework for doing asynchronous socket communications - useful for connecting to a large number of hosts in parallel from a single thread. Builds on top of Java NIO library and hides all socket, buffer details.
JavaSSS (Safe Secure, SandBox) is an update for Suns jdk. This update makes java more secure using only a properties file. Settings include max storage, # of files, # of threads, library & native methods. Host control, limit socket speeds, & more.
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IPLib is a cross platform reliable TCP/IP socketlibrary; it
includes C++ and Java versions, with synchronous and asynchronous
request/response messaging. It should run on any mainstream
operating system that supports C++ and/or Java, TCP/IP.
A Java 1.4 based NIO socket framework. This hides the (dirty) details of non-blocking IO from developers, allowing them to EASILY build a highly scalable application, which can handle over 10000 incoming and outgoing sockets using only one thread.
Tornado Java NIO Socket Server or only Tornado was built for high-performance, and maximum support for Massive Multiplayer Mobile Games and Massive Multiplayer Online Games, allowing developers to create powerful multiplayer real time games.