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GOIM is a Jabber client with special features targeted at gamers. It is based on the eclipse rcp and will include all major jabber features in addition to displaying who in the roster is playing which game on which server and other game related features.
The Free Show is a real time, chat-like, telepathic-like 3D Game Environment consisting primarily of Humour.
You can go to http://www.thefreeshow.eu to read this SDK of a 3D Game/Chat Environment.
Simple and easy-to-use API that should permit any developer to create new JAVA applications that require the use of Bittorrent Protocol. Provided examples show very simple torrent creator and publisher, Bittorrent client and tracker.
Magic:The Gathering over LAN or Internet, alone or against another player (need IP of your opponent). The program is the judge : you play with the true rules. Firemox can also emulate another TBS. Written in Java, works on Mac, Windows and Linux.
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A Halflife / Halfelife 2 IRC match bot. Reports for various HL/HL2 game events. Also has Admin features. Simple to use with auto-setup. Written in Java so is suitable for many platforms.
Ovoron's Legacy is a fantasy Play-By-E-Mail game that runs on the PBEM Engine. Each player command an empire of fantasy creatures, interacts with other players, and must seek to conquer the world.
Online game for developers. Program your team of 4 ants (in LISP) that can reproduce and gain experience and fight against another players in different game modes(CTF, TDM, DM)!
BlueMGF is a j2me framework to create multiplayer games or applications running on mobile devices via bluetooth. An example of a Tank Combat Game for two players is included.
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Remote Roller is a java tool for roll virtual dice remotely. It is useful for role-playing games and other games that need dice throwing. If a player is playing remotely (i.e. via video-conference), R.R. can handle the dice-related part of the game.
MaxIM is a Java based Instant Messaging Framework which allows integration of IM facilities within existing applications. For example technical support from the help menu or in game communication.
A self-guiding Flash front-end with a 100% Java-based XML parsing gateway that combines the look and functionality of a streaming game client with a background processing system for handling distributed data packages.
ThudGame is Terry Pratchett's boardgame. ThudGame.com has exclusive license to host the game online, but anyone can use our code in any other project, without attribution: public domain code. Please help, by sharing your improvements!
AndeCerto is a game that allows the user interact with sets of objects while walking in various scenarios. The user explore the environment to acomplish tasks and achieve his own conclusons on the subject. It is built in Java for educational purposes.
Next Level Gnutella File Sharing client. Has some extreme features like Memory Profiler(PC Optimizer), VideoToons Game and Celebrity Themes (Angelina Jolie Theme, Brad Pitt Theme, Shakira Theme, etc) and much more.
jKEX is a online multiplayer game. The original idea is drawn from the Game \"KEX\" coded for the ROBOTRON KC 85. The game simulates a nuclear chain reaction. The aim is to take over other players atomic nucleusses by let exploding your own.
A sample chat system with integrated RPG (role play game). The software includes only a server software. The users have to use a terminal like telnet. It shows how a chat server could work.
iHTbot is an IRC Matchviewer for the popular Hattrick webbased game. Its purpose is to transmit match information to a chat room on behalf of a group of users.
MySXP Client: Is an ActiveX COM Microsoft Windows platform; The objective of this Component is to create a terminal service for a wide open server services as, IM, RPC for client app., RPC, DB terminal, Multiplayer Game client, WebCam, voIP Client.
Sokker is a game for mobiles.It is progaming in java , with cdcl 1.0 and midp 2.0 .
Right now, sokker is in construction but allready playable for all people that have a needed emulator or mobile with cdcl 1.0 and mipd 2.0.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.