Showing 3 open source projects for "self hosted games"

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  • 1
    Cloud Torrent

    Cloud Torrent

    Cloud Torrent, a self-hosted remote torrent client

    Cloud torrent is a a self-hosted remote torrent client, written in Go (golang). You start torrents remotely, which are downloaded as sets of files on the local disk of the server, which are then retrievable or streamable via HTTP. Go is required to install from source. The provided set of core features requires large structural changes and therefore requires a complete rewrite for best results. This rewrite is in progress in the 0.9 branch though it will take quite some time. It will be capable...
    Downloads: 1 This Week
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  • 2
    listmonk

    listmonk

    High performance, self-hosted, newsletter and mailing list manager

    Performance and features packed into a single binary. Manage millions of subscribers across many single and double opt-in lists with custom JSON attributes for each subscriber. Query and segment subscribers with SQL expressions. Use the super fast bulk importer (10k records per second) or use HTTP/JSON APIs or interact with the simple table schema to integrate external CRMs and subscriber databases. Visualize and compare campaign performance. Connect external visualization programs to the...
    Downloads: 0 This Week
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  • 3
    Gilfoyle

    Gilfoyle

    Distributed video encoding, hosting and streaming

    Gilfoyle is a web application from the Dreamvo project that runs a self-hosted media streaming server. Allowing you to easily implement media streaming in any application at any scale. It's written in Golang, mostly designed for Kubernetes and runs as a single Linux binary with PostgreSQL and RabbitMQ.
    Downloads: 0 This Week
    Last Update:
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