Showing 3 open source projects for "reliability"

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    GameNetworkingSockets

    GameNetworkingSockets

    Reliable & unreliable messages over UDP

    GameNetworkingSockets is a basic transport layer for games. A reliability layer significantly more sophisticated than a basic TCP-style sliding window. It is based on the "ack vector" model from DCCP (RFC 4340, section 11.4) and Google QUIC and discussed in the context of games by Glenn Fiedler. The basic idea is for the receiver to efficiently communicate to the sender the status of every packet number (whether or not a packet was received with that number).
    Downloads: 0 This Week
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  • 2
    VMime is a free mail library for C++. This is an open-source solution for working with MIME messages and Internet messaging services like IMAP, POP or SMTP.
    Downloads: 0 This Week
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  • 3
    A Highly Modularized Direct Connect (dc) Hub (server). Its Core is designed on simplicity and reliability, while the modules provide advanced functionality and compatibility
    Downloads: 0 This Week
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