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Stop vibe-debugging.
Plug Claude into your app's actual errors.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
Hardcoder is a solution which allows Android APP and Android System
Hardcoder is a solution that allows Android APP and Android System to communicate with each other directly, solving the problem that Android APP could only use system standard API rather than the hardware resources of the system. Through Hardcoder, Android APP can make good use of mobile phone hardware resources such as CPU frequency, Large Core, and GPU to improve APP performance. Hardcoder allows Android system to get more information from the APP in order to better provide system...
Based on the Project: Heat of War game engine (in development). Ideally, users will interact in a 3D world through voice communication, chat windows, and various other means. The engine will be capable of handling FPS, RTS, and MMORPG games.
Gamel (pronounced like camel) is a library written in C++ for use in games. Gamel includes common search and sort algorithms, easy-to-use networking methods, logging, 2D/3D distance calculation, entity classes for RPG and FPS games, pathfinding and more.