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OpenMMOd is a open-source event-driven MMORPG Server written in C++ with a YAML packet definition backend. It is MySQL database driven currently with future backend support to come in the future.
UMLinuxControlCenter lets you create virtual networks based on user-mode-linux and uml-utilities by drag and drop icons of virtual machines, switches, network-links and the hostsystem. UMLinuxControlCenter is written in C++ using wxWidgets and Xerces.
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NxServLiv allow compressed remote X sessions using NoMachine's NX oss libraries.
Like ssh terminal but graphical. Work from Modem to Lan with different compression ratios.
Developed initially for the Spanish distro LiVux
OpenGL to ES realtime translator with extra profiling and debugging capabilities. It translates OpenGL calls into OpenGL ES and forwards them to the underlying OpenGL ES implementation DLL. Can also wrap on the standard OpenGL impl with ES simulation.
Warnet is a replacement server daemon for bnetd, or PvPGN, in the case that you do not want to offer gaming, but instead emulate a battle.net channel environment for your users.
gqmud is developed by a two man team, mike and chris. Their goal is to provide the linux community with a client that rivals MegaMUD in power. Keep your eyes open, we're serious this time =)