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Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
A Halflife / Halfelife 2 IRC match bot. Reports for various HL/HL2 game events. Also has Admin features. Simple to use with auto-setup. Written in Java so is suitable for many platforms.
Ovoron's Legacy is a fantasy Play-By-E-Mail game that runs on the PBEM Engine. Each player command an empire of fantasy creatures, interacts with other players, and must seek to conquer the world.
Online game for developers. Program your team of 4 ants (in LISP) that can reproduce and gain experience and fight against another players in different game modes(CTF, TDM, DM)!
BlueMGF is a j2me framework to create multiplayer games or applications running on mobile devices via bluetooth. An example of a Tank Combat Game for two players is included.
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Remote Roller is a java tool for roll virtual dice remotely. It is useful for role-playing games and other games that need dice throwing. If a player is playing remotely (i.e. via video-conference), R.R. can handle the dice-related part of the game.
MaxIM is a Java based Instant Messaging Framework which allows integration of IM facilities within existing applications. For example technical support from the help menu or in game communication.
A self-guiding Flash front-end with a 100% Java-based XML parsing gateway that combines the look and functionality of a streaming game client with a background processing system for handling distributed data packages.
ThudGame is Terry Pratchett's boardgame. ThudGame.com has exclusive license to host the game online, but anyone can use our code in any other project, without attribution: public domain code. Please help, by sharing your improvements!
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AndeCerto is a game that allows the user interact with sets of objects while walking in various scenarios. The user explore the environment to acomplish tasks and achieve his own conclusons on the subject. It is built in Java for educational purposes.
jKEX is a online multiplayer game. The original idea is drawn from the Game \"KEX\" coded for the ROBOTRON KC 85. The game simulates a nuclear chain reaction. The aim is to take over other players atomic nucleusses by let exploding your own.
A sample chat system with integrated RPG (role play game). The software includes only a server software. The users have to use a terminal like telnet. It shows how a chat server could work.
iHTbot is an IRC Matchviewer for the popular Hattrick webbased game. Its purpose is to transmit match information to a chat room on behalf of a group of users.
Sokker is a game for mobiles.It is progaming in java , with cdcl 1.0 and midp 2.0 .
Right now, sokker is in construction but allready playable for all people that have a needed emulator or mobile with cdcl 1.0 and mipd 2.0.
Atani Software has a primary focus of developing games for various platforms and also try to keep the good old BBS' alive with releases of door games, etc.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
MMORPG simulating virtual fantasy world. Our concept is "play from anywhere". The game is in *early* development stage. There is still a lot of work to be done.
Pre-alpha test server can be found at http://world7.no-ip.org
Hero Arena (HA) will be a turn based strategy game written as a Java Application for a Windows OS. Development will be open to developers of all ranges with hopes of improving skills and knowledge through working on a fun, laid-back project.
Connect Four is a two-player board game in which the objective is to be the first to get four of one's own discs in a line. This game can be played over the network. It runs on Windows, Linux and other operating systems which support the Java 5 platform.
GAEM stands for Graphical Adventure tiny-Engine for Mobiles. Its main use is to read some text files and images and generate the game. It's being developed in J2ME under CLDC/MIDP environment.
Black Rain, a Java-based RPG using a hex-tiled game map, with many different items available in-game. Black Rain will use an unique object-modification and combination engine to allow objects in the game to be combined, changed, and upgraded.
This library is a general purpose library for Java programs that use the Open Game Cache (OGC).
Information about the Open Game Cache can be found at
http://opengamecache.sourceforge.net/
Keywords: master server game server