Showing 1 open source project for "terrain"

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    MCPorter

    MCPorter

    Call MCPs via TypeScript, masquerading as simple TypeScript API

    ...It addresses the complex differences between the two editions’ world formats, block states, biomes, and entity representations, giving players a seamless way to bring beloved Java worlds into the Bedrock ecosystem. The tool analyzes and converts chunks, block definitions, and metadata to a format Bedrock can interpret, ensuring terrain, constructions, and most in-game elements remain recognizable and playable after conversion. Its command-line workflow simplifies what would otherwise be a manual and error-prone process, allowing users to specify source worlds, conversion settings, and target outputs with clarity and control.
    Downloads: 0 This Week
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