Showing 2 open source projects for "open dynamics engine"

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    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will...
    Downloads: 13 This Week
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  • 2
    m6811dis

    m6811dis

    M6811 Code-Seeking Disassembler

    ...Its companion Fuzzy Function Analyzer uses DNA Sequence Alignment Algorithms to locate similar code in multiple binaries, facilitating reverse-engineering. Originally written to analyze code from GM automotive engine controllers, but is useful anywhere a 6811 micro is being used. Version 1.0 was written in Borland Pascal in April 1996, and updated to v1.2 in June 1999. It was later rewritten to C++ in July 1999 through Jan 2000. While it's been freely available since its creation, it's being released here as an open-source project so the world can better use it as it sees fit. ...
    Downloads: 0 This Week
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