Showing 2 open source projects for "android port tool"

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    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    ...We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will enable them to create high quality 2D and 3D rendering with ease. For both artists and developers, our system will rely on as few parameters as possible to reduce trial and error and allow users to quickly master the material model. ...
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    qvoidwad

    3D to GZDoom void map converter

    This utility converts raw maps built for true 3D games such as Half-Life, Quake etc. into 2.5D levels for GZDoom, a port of Doom. It converts the 'brushes' from 3D games to '3D floors' from modified 2.5D games (like GZDoom). Since it is a command-line tool, it should compile and work with any operating system that supports the standard C and C++ libraries.
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