Showing 2 open source projects for "development platforms"

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    ideviceinstaller

    ideviceinstaller

    Manage apps of iOS devices

    A command-line application to manage apps and app archives on iOS devices. The ideviceinstaller application allows interaction with the app installation service of an iOS device. Install, upgrade, uninstall, archive, restore and enumerate apps. Allows to retrieve a list of installed apps with filter options. Supports app package, carrier bundle and developer .app directory. Allows command output in plist format. Supports latest device firmware releases. Tested on Linux, macOS, Windows, and...
    Downloads: 13 This Week
    Last Update:
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  • 2
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will...
    Downloads: 3 This Week
    Last Update:
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