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libsmacker is a cross-platform C library which can be used for decoding Smacker Video files produced by RAD Game Tools. Smacker Video was the king of video middleware in the 1990s, and its 256-color compressed video format was used in over 2600 software titles.
Please visit the Project Web site for detailed information.
** Now on Github; https://github.com/aizvorski/h264bitstream **
libh264bitstream provides a complete set of functions to read and write video bitstreams conforming to the ITU-T H.264 | ISO/IEC 14496-10 AVC video standard.
Open SVC Decoder aims to provide a real-time coding framework for Scalable Video Coding extension of H.264/AVC.This project is AVC/SVC library decoding tools created at the IETR/INSA of Rennes. Please have a look at the project web site for more details
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Libavinterface is a C++ wrapper library for the C video library FFMPEG and the C graphics library SDL. It is designed to be class-based, predominantly for scenarios where non-class data is impossible (eg. the VST SDK). It is designed for mingw/msys.
Kumaji is an advanced subtitle rendering library aiming for complete cross-platform support, complete and compliant support for all common subtitle formats and, of course, speed. The source code is also intended to be easy to understand and hack at.
Evk is a simple lossy video codec. Project aims at developing a clean and functional implementation of basic algorithms used in video compression. Next goal is to create a detailed documentation together with tutorial about video compression.
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LibVideoCoding is a C++ library supporting the development of video codecs. The library comprises support for fast FDCT, IDCT, motion compensation, and reading and writing MPEG-2/4 conform video and system bit-streams.
Forked version of abandoned project MPEG4IP ( http://mpeg4ip.sf.net )
The MPEG4IP project provides an MPEG and IETF standards-based system for encoding, streaming, and playing audio and video.