Showing 3 open source projects for "state machine editor"

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    eslint-plugin-import

    eslint-plugin-import

    ESLint plugin with rules that help validate proper imports.

    This plugin intends to support linting of ES2015+ (ES6+) import/export syntax, and prevent issues with misspelling of file paths and import names. All the goodness that the ES2015+ static module syntax intends to provide, is marked up in your editor. The maintainers of eslint-plugin-import and thousands of other packages are working with Tidelift to deliver commercial support and maintenance for the open-source dependencies you use to build your applications. Save time, reduce risk, and improve code health, while paying the maintainers of the exact dependencies you use. With the advent of module bundlers and the current state of modules and module syntax specs, it's not always obvious where import x from 'module' should look to find the file behind module. ...
    Downloads: 10 This Week
    Last Update:
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  • 2

    Platformer 2D Godot Game

    Test project with a 2D platform game developing in Godot 3.1

    Test project with a 2D platform game developing in Godot 3.1, reusable mechanics for: State Machine, basics AI, Android Games.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 3
    A tool to generate state machine graphs based on specially formatted comments in C and C++ code. The generated output is a Graphviz dot input file.
    Downloads: 0 This Week
    Last Update:
    See Project
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