Showing 8 open source projects for "3d -engine -framework"

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  • 1

    FCML

    A machine code manipulation library for Intel 64 and IA-32.

    ...- Support for the Intel and AT&T syntax - An instruction renderer - An instruction parser - Instructions represented as generic models - UNIX/GNU/Linux and Windows support - Portable - written entirely in C (no external dependencies) - C++ wrapper - Supported instruction sets: MMX, 3D-Now!, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, SSE4A, AVX, AVX2, AES, TBM, BMI1, BMI2, HLE, ADX, CLMUL, RDRAND, RDSEED, FMA, FMA4, LWP, SVM, XOP, VMX, SMX, AVX-512 Source code moved to: https://github.com/swojtasiak/fcml-lib
    Downloads: 0 This Week
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  • 2
    Java 3D Editor

    Java 3D Editor

    An editor for Java 3D scenes

    A Java 3D graphics tool that can be used to implement graphics applications for various purposes. Provides the user interface in which a three-dimensional objects can be manipulated with ease. The application also allows you to generate code from the scene in the Java language automatically, so that objects can be created and used to run graphical applications later.
    Downloads: 14 This Week
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  • 3
    Embedded Font Generator (EFGen) is a generator of a cross-platform ANSI C code that renders a text using OpenGL. Generated code includes everything you need to render a custom text, also it is easy to compile and link with your application.
    Downloads: 2 This Week
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  • 4
    AFAR (AgentFactory Augmented Reality) is a NetBeans module for developing intentional agent based Augmented Reality (AR) applications. AFAR deploys AgentFactory agents.
    Downloads: 0 This Week
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  • 5
    Plethora is a NetBeans plugin that provides a designer and a code-generator for Looking Glass 3D (http://www.sun.com/software/looking_glass) applications. You can download a live CD for LG3D from: http://sourceforge.net/projects/lg3d-livecd
    Downloads: 0 This Week
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  • 6
    SoftWire was the precursor to TransGaming's SwiftAsm. SwiftAsm is an optimizing run-time x86 assembler that can be used as a JIT compiler back-end for scripting languages, or for dynamic code generation of efficient processing pipelines.
    Downloads: 0 This Week
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  • 7
    System for simplifying construction of OGLSL shaders
    Downloads: 0 This Week
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  • 8
    A utility to help create animations in POV-Ray, a free raytracer. In your POV-Ray code, insert variable names instead of numbers for any values which may change. An #include file is generated based on keyframes which will fill in those variabes.
    Downloads: 0 This Week
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