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The bmp2gbtile utility is intended for Gameboy Advance development. The utility will convert one or more .bmp files into a single C or C++ source representation. This source can be used in a GBA project for on-screen sprites or background tiles.
Lemick is a project to make a programming language similar to those traditional Basic implementations but with all the attributes of the modern programming tool
.NET Object Relational Component Architecture (N-ORCA) is an architecture and framework for generating a robust middle-tier in any .NET language that stores persistent data in a relational database.
Db Object-er is a code generation program. It generates code for an application based on database contents. It also includes basic sample templates for generating each tier of an application.
galsC is a compiler for a new language (based on nesC, which is based on C) to support the TinyGALS (Globally Asynchronous, Locally Synchronous) programming model. This compiler is designed to work with the TinyOS project.
A code generation utility that produces C# code implementing the DAAB V3 for specified tables. The intention is to provide full support for both Oracle and SQL Server. The utility will produce fully documented code and NUnit test classes.
This is add-on for Ms Visual C++ which find useful comments in workspace projects such as '// TODO:', '// TASK:', '// NOTE:' and make easy navigation on them. This can increase team perfomance greatly. Added Ms Visual C++ STL Debugging features...
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wxCRP can output code based on a flexible template language. This allows you to create your code only once, debug and verify it, then use it in many situations due to the flexible output of the GUI wizard and template mechanism. Also for project files.
Loosely coupled, extensible database access library written in C#. Allows direct database access over a relational vendor-independent data layer as well as automated persistence through O/R mapping containers that work upon the data layer themselves.
The easiest way to seamlessly integrate the Lua scripting language into any C/C++ project. CaLua allows you to expose C structures and functions to Lua scripts, and expose Lua functions to C programs, with the use of a few simple C functions.
SkeletoNUnit automatically generates NUnit unit test skeletons for your .Net assemblies. Using reflection to probe the assembly for class definitions, test suites are easily made covering all methods and properties.
This application is designed to build resource files and explore resources from PE files. You can edit resources visually, including dialogs, menus, bitmaps, string table, accelerators, version info...
Not C Sharp. Four goals: 1. Create a CSharp compiler written in C# and CUP Parser Generator. 2. Learn how to write a compiler. 3. Encourage compiler experimentation by anyone who is interested.
The purpose of this project is to modify SmartEiffel to allow it to be used to create applications for mobile device platforms such as Symbian, BREW, and J2ME. Currently the codebase is based on SmartEiffel 1.0, but we are looking into moving over to Sma
ECG manages different emulator projects. Each project has cpu information (bits, opcodes, registers, etc.) and memory managment(Description, Mirrors, etc.). Once you have done the CPU and Memory Project, you will be able to cross/generate C/C++ code.
Adds comments after statements in a language that end a block of code. These comments can help a programmer find the end-block statement that matches a begin-block statement for ease of adding code outside those blocks.