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AI-generated apps that pass security review
Stop waiting on engineering. Build production-ready internal tools with AI—on your company data, in your cloud.
Retool lets you generate dashboards, admin panels, and workflows directly on your data. Type something like “Build me a revenue dashboard on my Stripe data” and get a working app with security, permissions, and compliance built in from day one. Whether on our cloud or self-hosted, create the internal software your team needs without compromising enterprise standards or control.
DTDS is a system of definition of data types for unification of information exchange with use of different Samond Classes Library functions and for generation of source texts based on the completed data type definition
This utility will generate the entire database code for Android and io
This utility will generate the entire database code for Android and iOS from a specified .xml file. The code is written in C++ and requires a C14 compatible compiler.
Simple Makefile also included for Linux/Mac. We have also included CMake compatibility and Visual Studio has builtin CMake capability.
A self-contained and portable build system derived from the traditional 4.4BSD system. It implements Bourne configure script generation, concurrent building and it can compile IDE project files. It is portable to most operating systems and make flavors.
WebPhotos will turn a "bunch of pictures" (GIF, JPEG, PNG) into a HMTL-frameset that can be used as a virtual photo-album. It's a program for PC-Geos written in Geos Objective C (GOC). Supported platforms: GWE2.x, NDO, BBE, GlobalPC, GeoBook,...
Go from Data Warehouse to Data and AI platform with BigQuery
Build, train, and run ML models with simple SQL. Automate data prep, analysis, and predictions with built-in AI assistance from Gemini.
BigQuery is more than a data warehouse—it's an autonomous data-to-AI platform. Use familiar SQL to train ML models, run time-series forecasts, and generate AI-powered insights with native Gemini integration. Built-in agents handle data engineering and data science workflows automatically. Get $300 in free credit, query 1 TB, and store 10 GB free monthly.
XGP is an integrated development environment that extends GNU Prolog to work with Cocoa under Macintosh OS X. It provides user interface and graphics facilities largely compatible with MacProlog32 by LPA. Requires Mac OS X version 10.2.1 or greater.
ferite is a modern, lighweight, portable, threadsafe scripting engine with a language that is very easy to pick up and leverage for any task. It\'s been designed for rapid deployment in other programs as well as stand alone use.
A script(ing/ed/able) optimizing compiler for the C and Objective-C languages (and in the future other languages such as C++, D and Java). Written in a scripting language to allow for experimentation with code generation and optimization techniques.
Phase I: Macros for generating and testing function or procedure return status information designed to make reading source code easier. Phase II: Integration with internationalization aids.
AI-powered service management for IT and enterprise teams
Enterprise-grade ITSM, for every business
Give your IT, operations, and business teams the ability to deliver exceptional services—without the complexity. Maximize operational efficiency with refreshingly simple, AI-powered Freshservice.
Pattern Builder is an object modelling and code generation tool for Mac OS X developers. It can model and generate the class files for complete Objective-C/Cocoa applications, with Interface Builder outlets and actions, which can then be built in Xcode.
1337writer is a converter for 'normal' text to 1337 / l33t text (leetspeech).
simply input your text and the programm will output the 1337 version. (hardcore 1337 or simple 1337).
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
This library is an Object Oriented API designed to build a OpenGL ES 2D / 3D scenes.
The code was wrote in ANSI C, it is cross platform and designed at the begging for iOS applications. At the moment the source can be compiled at almost any platform.