DTDS is a system of definition of data types for unification of information exchange with use of different Samond Classes Library functions and for generation of source texts based on the completed data type definition
Electronic design and programming tools suite like Eagle, MpLab
Currently Only MacOS is Present, PreAlpha means not Ready to use, Application is provided Without Strict Garantee, License not OSI.
All others platform Windows, Linux, HaikuOS STILL under TEST, Dummy "Hello world" is provided instead
Project2306 IDE :
Application pour la programmation de Microcontroleurs et d' Application Electronique
Project2306 IDE :
for All whom want to Create and Develop on Embed Platform
Software as Programming Tools suite and PCB Design
Planned...
WebPhotos will turn a "bunch of pictures" (GIF, JPEG, PNG) into a HMTL-frameset that can be used as a virtual photo-album. It's a program for PC-Geos written in Geos Objective C (GOC). Supported platforms: GWE2.x, NDO, BBE, GlobalPC, GeoBook,...
XGP is an integrated development environment that extends GNU Prolog to work with Cocoa under Macintosh OS X. It provides user interface and graphics facilities largely compatible with MacProlog32 by LPA. Requires Mac OS X version 10.2.1 or greater.
ferite is a modern, lighweight, portable, threadsafe scripting engine with a language that is very easy to pick up and leverage for any task. It\'s been designed for rapid deployment in other programs as well as stand alone use.
Pattern Builder is an object modelling and code generation tool for Mac OS X developers. It can model and generate the class files for complete Objective-C/Cocoa applications, with Interface Builder outlets and actions, which can then be built in Xcode.
1337writer is a converter for 'normal' text to 1337 / l33t text (leetspeech).
simply input your text and the programm will output the 1337 version. (hardcore 1337 or simple 1337).
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
This library is an Object Oriented API designed to build a OpenGL ES 2D / 3D scenes.
The code was wrote in ANSI C, it is cross platform and designed at the begging for iOS applications. At the moment the source can be compiled at almost any platform.