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The Open Game Studio is a project that targets game developers (mostly hobbyists). The goal of this project is to create a development environment that focuses on developing the game content. An engine that can run the created games is in work too.
Allows editing of any size file in hexadecimal, decimal and ASCII. A great tool that allows you to edit and analyze the contents for either the data or resource fork of any type of file. 68K, PPC and Carbon run on MacOS 7-9 and X.
A universal parsing tool and source code generator for generative programming. It extracts useful information by parsing (BNF parser generator) and generates source code by several techniques, by interpreting a scripting language for flexibility.
PET is a C++ library that implements generic regular path expressions. It provides a set of classes and overloaded operators that allow the programmer to define regular path expressions over user-defined data structures using solely the GCC compiler
This is the tool for generating C++ and Java finite state machines and also diagrams. The benefits of this solution: It is light and fast. It is using dynamic memory allocation very low. Logic of transitions is separated from implementation of event
Generate a parser at runtime from a collection of C++ objects. Concisely state a parser specification in ordinary C++ code. Learn from a parser generator with an object-oriented design.
A message passing library addressing the special needs/capabilities of Qt applications. The basic building block for classic 3-tier applications where both client and server are Qt applications.
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Compose* is a project that aims at enhancing the modularization capabilities of component- and object-based programming. In particular, Compose* offers aspect-oriented programming through the composition filters model.
* Java classes for parsing text, conversion to XML or to evaluate in Java. The parser is textual-script-controlled with a syntax near Backus Naur Format, named ZBNF. * Some routines for conversion: C-Header or Java to XMI, XML-Documentation generation,
A platform for developing mathematical models of static/dynamic physical systems, a simulation evironment for such models and a set of component libraries. It combines features from Simulink, Modelica or AMESim with unique features on its onw.
A simple, fast, finite state machine (fsm) C code generator using an awk script to read a fsm specification (state, event, action, next state) to produce data for use by included transition function. You provide the fsm spec and the action functions.
Project mlubind is a cross-language(C++ to Lua) binding library. It's usage concepts were taken from luabind library. This project is an attempt to create a new implementation, that has all luabind functionality and takes much less time to compile.
The SAVE-IDE is an integrated development environment for architectural and component-based design of embedded systems. Including a tool chain for analysis, verification and code generation, with focus on safety and real-time.
A C and C++ Library + a compiler to create Adobe Flash SWF movies up to version 9 (v1.8.1). Supports nearly all the tags, includes an ActionScript compiler. Detailed docs and other tools: convert fonts to Flash, decompile Flash, jpg2swf. LASTEST IS 1.8.4
Fragments is a highly sophisticated C++ library for composing classes from freely definable "fragments". Among other things it can be used to create container classes - just by selecting a set of "fragments" to combine.
The ClassDOM is meant to be a small library that presents a general set of C++ classes for representing a (largely) language generic class heirarchy. This includes all the members and member functions for each class, as well as the files the class (or cl
BlackFox OM (BlackFox, The Object Model) is a library for holding and manipulating object models of any systems, applications and libraries. You can use it as a part of UML tools, part of code generators, part of object-oriented operating systems etc.