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Skeleton is a graphical coding environment to easily create and modify rooms/areas
of MUDs basing on the Evermore Core Library (EverLib - see www.evermore.de).
A tool to transform single channel C code into multichannel C code. We are using pyparsing to provide a C sensitive find/replace mechanism. The resulting code is more testable than hand edited. The initial source base is DSP code.
JUndo is a declarative object-oriented programming language with functional, and intensional programming characteristics. Applications include multi-level undo and sophisticated error recovery. See http://verdantium.blogspot.com/
Tas is a multi-platform multi-lingual assembler for the Freescale eTPU intelligent timer module. The assembler has a C compatible pre-processor for easy integration with host CPU code. The assembler also supports the original TPU module.
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The Atlantis Project for application development was founded because of the growing need to quickly develop high quality applications based on a 1, 2 , 3 or multi-tiered system architecture.
The a(MDĆ)˛ project constitutes a toolchain supporting a Model Driven Approach to Multi-Dimensional software Engineering. It enables multi-dimensional separation of concerns at the model level, by generating (Java) source code from UML specifications.
BuildSys exists to help multi-platform projects keep all their various build files in sync. It uses a single '.build' file to generate autoconf/automake .ac/.am files, visual studio 6 .dsp/.dsw files, vs.net .vcproj/.sln files, Dev-C++ .dev files, etc.
A graphical interface programming system allowing the visualization of code and
capability to generate threaded code. The user constructs code segments using visual boxes. The program flow is represented as links between the boxes.
dtoGen is a java source generation tool that can ease the development of multi-tier systems by offering a reliable solution to obtain the data transfer objects out of the domain model objects without hand-writting additional code.
Collection of tools generating various parts of code for MUDS. Tool: gereacreator - allows builder to create area with easy to use gui; generates code from that area for virtually any mudlib.
The Unnamed-RPG project's goal is to create a system of tools for developers to create games or software that takes advantage of the power and complexity of Rolemaster(TM) style of role-playing guidelines.
LPCBuilder - A code generator for the LP breed of muds. One of the prime objects of the project is to streamline the process of writing LPC code, enabling the builder to spend his/hers time on creating interesting objects instead of typing code.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
Webgenerator-X is a complete php/mysql content management system (cms).
It's an entirely modular web authoring tool based on a brand new cache and template engine. The program focus on low mysql load, fast processing, reliability and multi-user admin.
Frost provides a C++ compiler wrapper that makes it possible to use multi methods and functions with virtual arguments almost as if they were a native C++ feature. You don't have to maintain any function-call dispatching code.