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Cross-platform tool to build, test and package software
CMake is an open-source, cross-platform family of tools designed to build, test and package software. CMake is used to control the software compilation process using simple platform and compiler independent configuration files, and generate native makefiles and workspaces that can be used in the compiler environment of your choice. The suite of CMake tools were created by Kitware in response to the need for a powerful, cross-platform build environment for open-source projects such as ITK and...
ALCHA aims to reduce FPGA project develop time by means of automation and abstraction, but without loosing the low-level control that HDLs, such as Verilog, provides.
It will support an object oriented programming model, abstract data and signal types, and compile-time scripting.
Open-source tool to convert/port/migrate/optimize Octave/MATLAB(R) written projects to C-code. Consists of C-code generator and run-time support library. Support a subset of MATLAB (R) language and an extendable set of in-build functions.
Git Repository: https://github.com/csafonov/tinymc
...ObjectBuilder perfectly organize C++ header files with any level of complexity. Even if you use loop-references if OO hierarchy, you need include only one project-level header file.
You can easy modify and refactore existing project with cut/copy/paste ANY object (from Method Argument to entire Project) within project and between ObjectBuilder projects.
ObjectBuilder is not an IDE tool.
Patlac--Xml2cpp is a totally customizable code generator that generates classes (c++ for now) automatically from a xsd schema. Classes are described in google-ctemplate files and a xml options file allow precise definition of projects.
Assorted projects. General-purpose libraries for Python, C++, Scala, bash, and others. Meta-programming tools. System utilities. UI components. Web APIs. Configuration files. Benchmarks. Programming competition entries. And much more.
All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
That tool makes it possible to automatic translate Eclipse java projects into Visual Studio projects. Generated code can be directly compiled and executed whitout any user modification.
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Main features: wxHatch is a cross platform IDE for wxWigets. It generates new wxWidgets projects, with
a main frame and text or drawing/imaging window,
provides a simple code editor with syntax highligthing,
generates makefiles for
This tool provides help when moving from old library version to newer one for C or C++ projects. It is designed to automate the most tedious part of the porting effort.
phpAnnotations provides Annotations support similar to Java or C# in your PHP projects. Annotations gives you the ability to add meta information/configuration to your classes by readable at runtime using reflections.
Moved to https://sourceforge.net/projects/thelei A code Generator which generate files like RoR based on database schema using user defined javascript file template, support multiple databases
ExpertCoder is a toolkit for the .NET platform that supports the creation of code generators based on templates and expert systems. It is suitable for MDA projects. The UML-related libraries (UML, MOF and XMI) are now provided by the nUML project.
Powerful PHP IDE/Editor. Automatically generates code for your scripts, based on our own PHP Framework. Can create projects, full class/function breakdown. Supports PHP 5x. Under active alpha development (as of Feb 06), subversion repository for latest.
BuildSys exists to help multi-platform projects keep all their various build files in sync. It uses a single '.build' file to generate autoconf/automake .ac/.am files, visual studio 6 .dsp/.dsw files, vs.net .vcproj/.sln files, Dev-C++ .dev files, etc.
Ruby Inline's 13+ releases has been fully migrated to http://rubyforge.org/projects/rubyinline/ Please go there for more information. It just seems to work better over there. :/ (just click home page above)
Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
ECG manages different emulator projects. Each project has cpu information (bits, opcodes, registers, etc.) and memory managment(Description, Mirrors, etc.). Once you have done the CPU and Memory Project, you will be able to cross/generate C/C++ code.
Open Source Microsoft VC to Delphi translator is the translation utilities toolset with IDE that support translating Microsoft VC 7.0 projects, libraries, APIs to Delphi 7.0
ARIO is a C++ library for reading and producing archive files, which are commonly used as libraries of relocatable object files. See also ELFIO project.(http://sourceforge.net/projects/elfio)
This is a reprository of software I have written. It is written in C, C++ and hopefully in some obscure Basic :-) I gladly share my stuff with you under the MIT license, so you can do what you want with it (almost)... :-)
ASSL (pronounced AY-sil), is a wrapper around CHP, an established async. process description language. This project provides a set of tools that aid the design, simulation, and synthesis of async. VLSI circuits. Common parser, independent tool projects
Glade provides C source output to a set of monolithic files. All widgets are placed into one file, which can be difficult to manage on large projects. This project aims to provide an alternative source code output mechanism.