Showing 2 open source projects for "linux game"

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  • Stop Storing Third-Party Tokens in Your Database Icon
    Stop Storing Third-Party Tokens in Your Database

    Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.

    Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
    Try Auth0 for Free
  • Build Agents and Models on One Platform Icon
    Build Agents and Models on One Platform

    Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

    Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
    Try It Free
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    Graph NotebookAmazon GameLift Unity

    Graph NotebookAmazon GameLift Unity

    Access GameLift resources and integrate GameLift into your Unity game

    The Amazon GameLift Plugin for Unity contains libraries and native UI that makes it easier to access GameLift resources and integrate GameLift into your Unity game. You can use the GameLift Unity Plugin to access GameLift APIs and deploy AWS CloudFormation templates for common gaming scenarios. Auth Only, this scenario creates a game backend service that performs only player authentication and no game server capability. It creates a Cognito user pool to store player authentication...
    Downloads: 0 This Week
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  • 2
    AWS SDK for C++

    AWS SDK for C++

    AWS SDK for C++

    The AWS SDK for C++ is a modern, open-source library offering C++ applications native access to AWS services like S3, DynamoDB, Kinesis and more. It is built to support C++11 (and later) and is designed to be high-performance with minimal external dependencies, making it suitable for game engines, embedded systems, cross-platform clients and server applications. The SDK provides both high-level APIs (for common use) and low-level service client access (for full control) so developers can mix convenience and fine-tuned behavior as needed. It supports major platforms including Windows, macOS, and Linux, and uses CMake for builds so you can include only the services your application needs, helping reduce binary size and surface attack area. ...
    Downloads: 4 This Week
    Last Update:
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