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MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Mach is a game engine and graphics toolkit written in Zig, built with the goal of enabling high-performance, truly cross-platform 2D, 3D, GUI, and visualization applications. The project aims to deliver a modular, robust foundation where graphics, input, windowing, and rendering are unified under a modern, low-level but ergonomic API. Because Mach is written in Zig (with some shader code / WGSL), it leverages Zig’s performance and modern systems-level features while offering safe-ish abstractions compared to raw graphics APIs. ...
ZML is a high-performance machine learning inference stack designed to run AI models efficiently across heterogeneous hardware environments using a modern systems programming approach. Built with technologies such as Zig, MLIR, and Bazel, it focuses on production-grade deployment where performance, portability, and scalability are critical. The system allows models to be compiled and executed across multiple types of accelerators, including GPUs and TPUs, even when distributed across different machines or locations. One of its key strengths is cross-compilation, enabling developers to build once and deploy across various platforms without rewriting code. zml provides example implementations of models and workflows, demonstrating how to run inference tasks such as image classification or large language models. ...
Zero-copy PDF text extraction library written in Zig
zpdf is a high-performance PDF text extraction library written in Zig that focuses on speed, low overhead, and modern parsing techniques. It leans heavily on memory-mapped file reading and zero-copy patterns where possible, so it can scan large PDFs without repeatedly copying data around in memory. The library supports streaming extraction using efficient arena allocation, making it well suited for workloads that need to process big documents quickly or in batches.
This library offers a compact data structure for "generalized"1 UTF-8 encoded codepoints. The design is based on an implicit data structure2, which uses @popCount and bit masking to check membership quickly, with minimal branching, and without having to decode the UTF-8 into another format (for instance, a codepoint). This design is original, in the sense that I invented it. There may be prior art, it's remarkably difficult to search for "UTF-8 character sets" and find papers on set data...
...Tracy supports profiling CPU (Direct support is provided for C, C++, Lua and Python integration. At the same time, third-party bindings to many other languages exist on the internet, such as Rust, Zig, C#, OCaml, Odin, etc.), GPU (All major graphic APIs: OpenGL, Vulkan, Direct3D 11/12, OpenCL.), memory allocations, locks, context switches, automatically attribute screenshots to captured frames, and much more.
A high-speed network driver written in C, Rust, C++, Go, C#, Java
...The ixy driver is a minimal DPDK-based user-space NIC driver intended for education, demonstration, and controlled experimentation. This project reimplements the ixy driver architecture in Rust, Go, C++, Zig, and possibly other languages, maintaining the same driver semantics and API so users can compare performance, expressivity, safety, and expressiveness trade-offs. The repository helps systems and networking learners understand how low-level I/O code behaves differently in memory-safe languages versus unsafe ones. Each language subdirectory includes build scripts, language-specific idioms (e.g. unsafe blocks in Rust), binding layers, and benchmarks for packet I/O and latency.
ZIG is a free, extendable, C/C++ client-server game networking library with lots of helper features. Together with your favourite multimedia library (e.g: Allegro, SDL, OpenGL) you can build a full client/server game or engine.