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Librelancer is an open-source reimplementation of the engine behind Freelancer, the iconic 2003 space trading and combat simulation game by Microsoft. Written in C# and powered by OpenGL and modern game development practices, Librelancer faithfully replicates the original gameplay while providing a flexible codebase for modding, analysis, and future enhancements. It supports original assets and is designed to be both a preservation project and a foundation for new space simulation games inspired by Freelancer’s legacy.
evolution for vegastrike SpaceSim/Combat/Trade game
Vegastrike is an old open source game , cool but unfinished . And while there is still a community ,
the project is in orbit in a kinda space cimetery .
The game can run under Windows,Linux ,Mac .
BUT : It is complicated to work with the original SVN
repositery , while the admins aren't reactive .
So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike .
Let's Vegastrike be evolved , with new goals :
_Dynamic Market system , better AI , mission and...
Antares is a 3D game of trading/spacecombat, in the line of Elite or Frontier. Some things you can do travelling with your spaceship include trading of goods, piracy, smuggling, mail delivery, different kind of missions...
It is in pre-alfa state.
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Driving a car is 2D
Flying a plane is 2.5D
Playing DEEP Space is true 3D
Ever flown in no gravity, where up is relative?
How about all that inside a cavern or large building?
Now's your chance to experience combat in full 6DOF in a style similar to the Descent series.
It's space!
It's fighto!
And it's written in Python!
Both players need to be present at the keyboard to play... just like old times. You'll need pygame (www.pygame.org) installed to play.
Fighto!
Turn based tactical battle multiplayer game with Aliens and Marines
Spaxe Hilk is a turn based tactical battle game, where marines battle it out against aliens. It's still early in development but coming on nicely. Spaxe Hilk is purely multiplayer and can be played with 2 or more people, depending on the mission.
Watch a preview: http://www.youtube.com/watch?v=NdWXLmkPlJ0
JTrek is a real time spacecombat simulator. Controlled via a keyboard through a telnet interface, you can choose from a variety of ships to battle it out for gold in a text based 3d environment.
UT Space Battle is a game mod for the Unreal Engine 3 which comprises a spacecombat simulation which aims primarily to explore innovative game play through the use of unconventional aspects that distinguish it from existing shooters and strategy gam
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Multiplayer space strategy game written in PHP5 with the Zend Framework. User interface uses Javascript/AJAX for dynamic interaction. Players compete across a hexagonal map of 10,000 sectors, planets, stars and other locations through trade and combat.
3D space flight combat simulator. Programmed in C++, OpenGL and SDL to be portable across several platforms and operating systems. Light weight graphics with the emphasis on game play, speed and portability.
"Scorched Earth" style RTS game with a twist. Combat is inter-planetary and instead of turn based shooting you build your base on your choosen planet in an RTS sytle fashion.
Spaceoff is a multiplayer spacecombat game. Players try to shoot each other in a 3-D world in space, in one of two teams -- red and blue. The aim of this project is to demonstrate the design of a low latency multiplayer game.
A universe simulator and generator written in Java that is capable of simulating stars with planetary systems, binary systems and other phenomena. This universe can be generated or scripted (in small parts). This will be used in a planned spacecombat/
Final Frontier Trader is a 2D single player space strategy, combat, and trading game. You pilot a starship which is upgradable. You can buy, sell, or trade parts and even new starships. You can even join a fleet for experience in missions and combat.
Project Darkspace's aim is to develop and deploy a web statistics based multiplayer space strategy combat game, development is proceeding quickly and there are frequent updates,
The project is currently largely perl, some backends may be written in bot
Flame Deluge is a hex based 4X game based vaguely on SSI's flop Star General. It features a strong ground combat model and interesting space-planet interface issues. The game uses a number of paradigms and interfaces to streamline operations and reduce
Massively Multiplayer Space Trading and Combat game. This is an online strategy game, not a 3D space sim. Incorporating ideas from games such as Stars!, SE3, MOO, Tradewars, MUD/MOOs, Dune II, SimCity.
SimStar GPL is an exciting open source spacecombat game. Networkable, portable, and open source, it's the shoot'em up for the next century! Uses OpenGL (Mesa) for high speed graphics and has over 1 megabyte of code available! NOT your dad's open source!