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A little game written in JavaFX and Java, letting people guess the location of named places on a given map using the mouse. Extensible to allow different maps and sets of locations.
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The Collectible Card Game (CCG) Open Source Internet Gaming Network (COSIGN) allows for CCG development and game play through its open interface. Users may play existing games or develop new games in a friendly Java-based graphical user interface.
The project aim is to create the 3D simulation of robot-arm which moves on three axis. It's based on real robot- dual arm that can solve Rubic Cube. It's gonna be implemented using openGL in Java Applet and will be awesome=)
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This will be a port of CAL3D 0.11.0 to Java. It's full name will be Java Animation Library 3D, and it's main purpose is to create a working library to animate characters or other objects using skeletal animation or other tecniques.
Ataraxia will provide a generic internet gaming framework in java. Board, table, card games will be easy to be developed! bridge, hearts, spades, rummy, go, connect-4, chess, checkers, monopoly, risk, mahjong and more will come! JXTA P2P will be tested.
A 3Dgame engine created as a result of an independent study in 3DGame Engine Design at Bucknell University, Lewisburg, PA by Michael Schoonmaker under the direction of Professor Stephen Guattery.
This project try to build a set of software tools to manage a board role game: <ul> <li>Create and store Character Sheets</li> <li>Journal your game</li> <li>Move the player around the scene on your screen</li> </ul>
FrakTal's objective is to create a game engine and a default game implementation of an innovative real-time strategy game concept in Far west environment. The main idea is that the player can customize his character to let him some autonomy.
Just a 3D soccer game. All of we can say is that this game will be cool, and it will be make using Java Monkey Engine. We are hiding the rest of information, Who knows the revolution of soccer games isn't comming? Do you can wait it?
Project Water is a multiplayer war simulation game containig our game engine (developed simultaneously) which is meant to be independent of this game and possibly used in our future projects.
Lfant is a small (so far) 3Dgame engine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly).
A 3d physics game. Goal is to build a construction to bring an object to a goal. Integrated level-editor. You can build rods, blocks, spheres and powered wheels.