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Save hundreds of developer hours with components built for SaaS applications.
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Class library written in C++ using OpenGL to display results of simulations. Offers quick creation of coordinatesystems, graphs, tables, objcts and fonts.
The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
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A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
With Ingo Wald's permission, XFRT has been created to provide a free (LGPL), high-performance library that is application source-compatible with the OpenRT api .
A portable, high-level 3D engine with an emphasis on generality. So far it is mainly used in CAD applications in need of geometrical constraint solving and other geometrical methods. FreeSG is designed as an integrable component and not a framework.
Shift, the browser that merges all of your web apps into one powerful window.
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Libsmog is a flexible 3D game engine written in C++. It has been designed from the ground up to provide a dynamic, performance oriented, flexible, multi-player, easy to implement audio and visual experience.
Cross-platform 3D rendering engine with focus on a simple user interface. Support for multiple rendering systems. Currently OpenGL, Direct3D 8 (Xbox) and Direct3D 9. (Project is in an early development phase).
Irrlicht .NET CP is a .NET wrapper of the famous Irrlicht rendering engine. It provides a full, entirely cross-platform 3d rendering engine working with any .NET language. Moreover it has an extensions library which adds a lot of features to the engine.
@rbre uses X3D to let people create, visualize, browse and share genealogical data, by using 2D individual icons assembled in 3D family trees. @rbre will include P2P functions for sharing.
QtOPENCASCADE is a framework for integrating the OpenCascade Solids Modelling library with the Qt4 toolkit to enable the development of multi-platform CAD and CAE applications.
The Minimalist OpenGL Environment library provides platform independent aid for the very common tasks involved in lightweight OpenGL-based graphics applications.
Wiso is a Iso web framework written in HTML/Javascript/CSS based on the Prototype framework. Wiso can be part of a 2.5D (isometry) web game engine for web games.
EGL is a pure java 3D Graphics API which was designed for J2ME mobile devices and based on CLDC 1.0 only, which provided OpenGL-like interface and supports basic 3D pipeline and texture.
this is an Open Source Game based on Ogre3D and Ageia Physx 2.7.0 and/or ODE. "theForce" is a Jedi Academy's Concept super upgrade. Also i'm planning to include strong elements of Role Playing. also Multiplayer. Everyone can join the project.
The project delivers a JavaScript library for Canvas computing; the library allows to represent and browse structured information in form of conntected hexagons wrapped in one the 3D space
JVanish is a minimalistic 3D engine based solely on standard web technologies: Javascript, XHTML, CSS and SOAP. Its goal is to find a generic and useful XHTML-based 3D widget set, while staying mostly lightweight in an AJAX web environment.
GWVrml is a toolkit/component for PHP developper who needs to show data in an VRML 3D virtual world dynamically.
It offers an engine to generate VRML worlds by using a WRL template and associated data from MySQL tables.