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Java (J2ME) implementation of Yahtzee board game on your mobile phone with remarkable graphics and sound. Support provided for screen sizes of 128x96 up to 176x188.
Slipfighter is a free-roaming 2d space game, similar in gameplay to the old DOS game Solar Winds. Right now it's mainly an action/exploration game, but I hope to add some rpg elements eventually. No multiplayer is planned. Powered by Slick2D.
PhysicsDefense is going to be a little 3D game with a lot of physics involved using ODE, ODEJava, jME Physics 2 and jME. The goal is to keep balls from falling from an inclined plane, using obstacles, heat, cold and miscellaneous devices...
STGC is a browser-based game set in the Star Trek (tm) universe which has been developed over three years and now finally has gone open-source. For support please visit the homepage of this project.
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Math game where up to 4 students can play online against each other. By moving their figurines around a colorful pseudo 3D board, players answer math questions and can play tricks against their opponents. Client and server distributed under Affero GPL 1.
btp2p stands for Bluetooth p2p and it is a collection of java classes for p2p networks over Bluetooth. Useful for CLDC multiplayer games and other applications with extendable design for layered protocols. HuNt is a chatroom midlet based on btp2p.
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A recreation of Mazewar, as it originally ran on an Imlac PDS-1 in the mid-1970's, and some Imlac cross-development tools.
This consists of a client program, written in C++, which runs on Windows/XP (at least), and a server program, written in Java.
The UNO cards game in the multiplayer java version from two minimum players to four maximum players and with the possibility of chatting with the players connected.
Tile-based RPG map editor, focused on easy to use interface and quick map-making. Supports multiple tilesets, transparency, can export the map to common image formats and more.
SSTPong is a breakout style pong game used to test both a player's skill and web services. Players use a paddle to hit a ball towards rows of bricks. When the bricks are hit, computer generated test data is sent to the web service.
Yet another Java implementation for the addictive Minesweeper game. This game comes with a number of options unavailable in Windows's version, such as allowing more than one mines in a square. See project web site for a list of features.
This will be a port of the famous Monopoli game to a java environment. It's just a project that aim to make ourselves closer to Java programming and, more over, it should enforce our object-oriented programming skill.
JEmpire is a Java port of VMS-Empire-1.7 with significant changes. JEmpire has a graphical interface and can be configured with different types of units.
CSameGame is a multiplatform Java game based on SameGame. It also supports various game styles, save and load games, highscore ladder, a solver and an helper
P2Play is a framework for developing Peer-2-Peer Massive Multi Player Games. It provides accounting, persistant storage and region based gameplay controlling.
This is a configuration front end for the apricots game which can be found at http://www.fishies.org.uk/apricots.html, eliminating the need for changing the configuration text file manually.