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Torque Integrated Development Environment (TIDE) is a free, cross-platform IDE for Torque Game Engine scripting. It is implemented in Java as a plug-in for the jEdit text editor and contains plugins for function browsing, code completion, script debuggin
Adage is an advanced 2D top-down gaming/simulation engine with features such as autonomously driven agent classes, artificial intelligence, navigation-mesh-based navigation, a mapeditor, and a set of entity classes designed for flexibility.
A tool for Savage Worlds game masters.
It combines a kind of desktop wiki (fast text editor with links) with tools to rapidly create characters. More ideas can be added in the future
Sloth Online RPG is a 2D fully graphical online game engine. It features rich tile based maps with layers, fully customizable characters and a completely interactive environment. Also included are resources such as map editors, sprites, tiles, and more.
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Java & XML desktop application. ANY paper & dice RPG game system can easily be added through easy to use data entry forms. Initially d20 and MERP/Rolemaster, with the tools to make it easy for others to add other game systems as optional module plugi
A project aims to build a open source platform and game engine for adventure games such Chrono Trigger, Zelda etc. Projects coded currently for .net but aims to be compatible with other platforms in the future
A table game simulator. You can play easy card games and even ccgs. JTable is a generic simulator. You can create up new games easily with the editor. Play every game you want with up to 12 players via internet (using Hamachi: http://www.hamachi.com) or
Php block is a map engine where modules can be plugged. The base of concept is block image caclulate by server and display to user. Currently a dungeon game is included in this project to test system.
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Javascript platform for tile map based single/multiplayer games with both off-line and server-based play modes. Try it out right away at http://tilescape.hg.sf.net/hgweb/tilescape/raw-file/tip/js/game.html
RatBZEdit is a free-software mapeditor for BZFlag. It supports box, pyramid, base, and waterLevel. Written entirely in Python, there is no need to compile any source code to use it. There is currently no object editing or 3D rendering, so WE NEED HE
A PHP/MySQL Skript that allows 2 Clients to Play a Game in which the Player has to guess where a Location is located on a map.
To Play a game you need one of the BieFi Clients that are currently developed at the TDPE Tutorials.
The Sigma Game Engine is an RPG/Strategy game engine that can be controlled via scripts. Custom game mods (called Sigmods) are also possible using the included gameeditor. Online battling, trading and MMO-type games will be supported.
Online Strategy-RPG. No map adventures. Just duels. Fight with team of your heroes NPCs or another players to gain new abilities, spells and items. The game is inspired by Disciples and Heroes of Might & Magic series. See http://btrgame.com
A TBS (Turn-based strategy) of mounted turret warfare. Adjustable projection and speed of projectile, choice of map and position of turret. TCP network play functionality. Provides extensive game configuration with random map generation.
An Open-Source mapeditor coded in C++ to be used with OpenTibia. Supports many advances features such as autobordering. Runs under both Linux and Windows using wxWidgets and OpenGL.
A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
ViaAventurica is a Pen&Paper RPG Game Master's tool to create visual routes on a map and measure their length. Saving and Exporting Routes as well as adding custom maps to the application) are supported. Official German Website: http://viaaventurica.sou
JSpaceConquest is a simple multiplayer Internet game. Each player produces space ships and conquers other planets. The main goal is to conquer all the planets on a 2D map.
This is a student project only for educational purposes.
Starmapper is a maping utility that can read a map of "nodes", some files with "reports" and draw some pretty pictures. Originally for Stars! game, now it's Stars! and beyond! (you can make your own data model and plug it in)
Tetris clone game totally written in Java (1.6) with NetBeans. Highly configurable and modular. It will include pieces editor, multiplayer and more. It runs on any system with JRE 1.6 installed.
A Java library to query game servers such as Half Life and Quake servers to find out the map, number of players, players score, and even game rules.
There are different game servers with query protocols that can be added to this package.