Search Results for "python games source code" - Page 4

1588 projects for "python games source code" with 1 filter applied:

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  • 1
    LLaMA 3

    LLaMA 3

    The official Meta Llama 3 GitHub site

    This repository is the former home for Llama 3 model artifacts and getting-started code, covering pre-trained and instruction-tuned variants across multiple parameter sizes. It introduced the public packaging of weights, licenses, and quickstart examples that helped developers fine-tune or run the models locally and on common serving stacks. As the Llama stack evolved, Meta consolidated repositories and marked this one deprecated, pointing users to newer, centralized hubs for models,...
    Downloads: 1 This Week
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  • 2
    WhisperSpeech

    WhisperSpeech

    An Open Source text-to-speech system built by inverting Whisper

    WhisperSpeech is an open-source text-to-speech system created by “inverting” OpenAI’s Whisper, reusing its strengths as a semantic audio model to generate speech instead of only transcribing it. The project aims to be for speech what Stable Diffusion is for images: powerful, hackable, and safe for commercial use, with code under Apache-2.0/MIT and models trained only on properly licensed data. Its architecture follows a token-based, multi-stage pipeline inspired by AudioLM and SPEAR-TTS:...
    Downloads: 2 This Week
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  • 3
    Tracy Profiler

    Tracy Profiler

    Frame profiler

    A real-time, nanosecond resolution, remote telemetry, hybrid frame, and sampling profiler for games and other applications. Tracy supports profiling CPU (Direct support is provided for C, C++, Lua and Python integration. At the same time, third-party bindings to many other languages exist on the internet, such as Rust, Zig, C#, OCaml, Odin, etc.), GPU (All major graphic APIs: OpenGL, Vulkan, Direct3D 11/12, OpenCL.), memory allocations, locks, context switches, automatically attribute...
    Downloads: 7 This Week
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  • 4
    ChatGLM-6B

    ChatGLM-6B

    ChatGLM-6B: An Open Bilingual Dialogue Language Model

    ChatGLM-6B is an open bilingual (Chinese + English) conversational language model based on the GLM architecture, with approximately 6.2 billion parameters. The project provides inference code, demos (command line, web, API), quantization support for lower memory deployment, and tools for finetuning (e.g., via P-Tuning v2). It is optimized for dialogue and question answering with a balance between performance and deployability in consumer hardware settings. Support for quantized inference...
    Downloads: 14 This Week
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  • 5
    GLM-4.5

    GLM-4.5

    GLM-4.5: Open-source LLM for intelligent agents by Z.ai

    GLM-4.5 is a cutting-edge open-source large language model designed by Z.ai for intelligent agent applications. The flagship GLM-4.5 model has 355 billion total parameters with 32 billion active parameters, while the compact GLM-4.5-Air version offers 106 billion total parameters and 12 billion active parameters. Both models unify reasoning, coding, and intelligent agent capabilities, providing two modes: a thinking mode for complex reasoning and tool usage, and a non-thinking mode for...
    Downloads: 150 This Week
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  • 6
    Generative AI

    Generative AI

    Sample code and notebooks for Generative AI on Google Cloud

    Generative AI is a comprehensive collection of code samples, notebooks, and demo applications designed to help developers build generative-AI workflows on the Vertex AI platform. It spans multiple modalities—text, image, audio, search (RAG/grounding) and more—showing how to integrate foundation models like the Gemini family into cloud projects. The README emphasises getting started with prompts, datasets, environments and sample apps, making it ideal for both experimentation and...
    Downloads: 1 This Week
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  • 7
    OpenAGI

    OpenAGI

    When LLM Meets Domain Experts

    OpenAGI is a package for AI agent creation designed to connect large language models with domain-specific tools and workflows in the AIOS (AI Operating System) ecosystem. It provides a structured Python framework, pyopenagi, for defining agents as modular units that encapsulate execution logic, configuration, and dependency metadata. Agents are organized in a well-defined folder structure that includes code (agent.py), configuration (config.json), and extra requirements...
    Downloads: 0 This Week
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  • 8
    Google Style Guides

    Google Style Guides

    Style guides for Google-originated open source projects

    Google Styleguide is a comprehensive collection of coding style guides created and maintained by Google to ensure consistency, readability, and maintainability across its vast array of software projects. These guides define best practices and conventions for writing code in multiple programming languages, from C++ and Python to JavaScript, Go, and Swift. By adhering to these standards, developers can more easily collaborate, review code, and maintain high-quality software across teams and open source contributions. Each guide covers a wide range of topics, including naming conventions, file organization, indentation, documentation, and usage of specific language features. ...
    Downloads: 3 This Week
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  • 9
    DeepSeek-V3.2-Exp

    DeepSeek-V3.2-Exp

    An experimental version of DeepSeek model

    DeepSeek-V3.2-Exp is an experimental release of the DeepSeek model family, intended as a stepping stone toward the next generation architecture. The key innovation in this version is DeepSeek Sparse Attention (DSA), a sparse attention mechanism that aims to optimize training and inference efficiency in long-context settings without degrading output quality. According to the authors, they aligned the training setup of V3.2-Exp with V3.1-Terminus so that benchmark results remain largely...
    Downloads: 23 This Week
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  • 10
    Planck.js

    Planck.js

    2D JavaScript Physics Engine

    Planck.js is a JavaScript rewrite/port of the physics engine Box2D, designed to provide 2D rigid-body physics simulation usable directly in web contexts or any JavaScript environment. By offering collision detection, rigid-body dynamics, joints, and simulation capabilities, Planck.js makes it possible for developers to build physically realistic 2D games, simulations, or visualizations in browsers or Node.js without relying on native code. Its API mirrors Box2D’s concepts — bodies, fixtures,...
    Downloads: 2 This Week
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  • 11
    Tokenize.jl

    Tokenize.jl

    Tokenization for Julia source code

    Tokenize is a Julia package that serves a similar purpose and API as the tokenize module in Python but for Julia. This is to take a string or buffer containing Julia code, perform lexical analysis and return a stream of tokens.
    Downloads: 4 This Week
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  • 12
    Jupyter Notebook Tools for Sphinx

    Jupyter Notebook Tools for Sphinx

    Sphinx source parser for Jupyter notebooks

    nbsphinx is a Sphinx extension that provides a source parser for *.ipynb files. Custom Sphinx directives are used to show Jupyter Notebook code cells (and of course their results) in both HTML and LaTeX output. Un-evaluated notebooks – i.e. notebooks without stored output cells – will be automatically executed during the Sphinx build process.
    Downloads: 0 This Week
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  • 13
    WorldGen

    WorldGen

    Generate Any 3D Scene in Seconds

    WorldGen is an AI model and library that can generate full 3D scenes in a matter of seconds from either text prompts or reference images. It is designed to create interactive environments suitable for games, simulations, robotics research, and virtual reality, rather than just static 3D assets. The core idea is that you describe a world in natural language and WorldGen produces a navigable 3D scene that you can freely explore in 360 degrees, with loop closure so that the space remains...
    Downloads: 4 This Week
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  • 14
    mcpo

    mcpo

    A simple, secure MCP-to-OpenAPI proxy server

    mcpo is a minimal bridge that exposes any MCP tool as an OpenAPI-compatible HTTP server. Instead of writing glue code, you point mcpo at an MCP server command and it generates REST endpoints and an OpenAPI spec that other systems (or LLM agent frameworks) can call immediately. This design lets you reuse a growing library of MCP servers with platforms that only understand HTTP+OpenAPI, unifying tool access across ecosystems. The project emphasizes “dead-simple” setup and pairs with Open WebUI...
    Downloads: 1 This Week
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  • 15
    Tunix

    Tunix

    A JAX-native LLM Post-Training Library

    Tunix is a JAX-native library for post-training large language models, bringing supervised fine-tuning, reinforcement learning–based alignment, and knowledge distillation into one coherent toolkit. It embraces JAX’s strengths—functional programming, jit compilation, and effortless multi-device execution—so experiments scale from a single GPU to pods of TPUs with minimal code changes. The library is organized around modular pipelines for data loading, rollout, optimization, and evaluation,...
    Downloads: 2 This Week
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  • 16
    CodeWorld

    CodeWorld

    Educational computer programming environment using Haskell

    CodeWorld is an educational programming environment that uses a Haskell-inspired language to teach computational thinking through graphics and interactive animation. The web-based IDE provides immediate visual feedback: students write code that draws shapes, composes pictures, and responds to events to build simple games and simulations. Its API emphasizes mathematics and geometry rather than low-level UI details, making it approachable for classrooms and self-learners. Projects run in the...
    Downloads: 0 This Week
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  • 17
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 0 This Week
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  • 18
    AI Runner

    AI Runner

    Offline inference engine for art, real-time voice conversations

    AI Runner is an offline inference engine designed to run a collection of AI workloads on your own machine, including image generation for art, real-time voice conversations, LLM-powered chatbots and automated workflows. It is implemented as a desktop-oriented Python application and emphasizes privacy and self-hosting, allowing users to work with text-to-speech, speech-to-text, text-to-image and multimodal models without sending data to external services. At the core of its LLM stack is a...
    Downloads: 3 This Week
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  • 19
    Poetiq

    Poetiq

    Reproduction of Poetiq's record-breaking submission to the ARC-AGI-1

    poetiq-arc-agi-solver is the open-source codebase from Poetiq that replicates their record-breaking submission to the challenging benchmark suite ARC-AGI (both ARC-AGI-1 and ARC-AGI-2). The project demonstrates a system that orchestrates large language models (LLMs) — like those from major providers — with carefully engineered prompting, reasoning workflows, and dynamic strategies, to tackle the abstract, logic-heavy problems in ARC-AGI. Instead of relying on a single prompt or fixed...
    Downloads: 20 This Week
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  • 20
    Trae Agent

    Trae Agent

    LLM-based agent for general purpose software engineering tasks

    Trae Agent is an open-source, LLM-based agent system also developed by ByteDance, focused primarily on automating software engineering workflows. It provides a command-line interface (CLI) that accepts natural-language instructions (e.g. “refactor this module,” “write a unit test,” “generate a REST API skeleton”), and then orchestrates tool-based workflows — such as file editing, shell/batch commands, code generation, code formatting or refactoring — to carry out complex engineering tasks....
    Downloads: 0 This Week
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  • 21
    MedGemma

    MedGemma

    Collection of Gemma 3 variants that are trained for performance

    MedGemma is a collection of specialized open-source AI models created by Google as part of its Health AI Developer Foundations initiative, built on the Gemma 3 family of transformer models and trained for medical text and image comprehension tasks that help accelerate the development of healthcare-focused AI applications. It includes multiple variants such as a 4 billion-parameter multimodal model that can process both medical images and text and a 27 billion-parameter text-only (and...
    Downloads: 4 This Week
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  • 22
    JEPA

    JEPA

    PyTorch code and models for V-JEPA self-supervised learning from video

    JEPA (Joint-Embedding Predictive Architecture) captures the idea of predicting missing high-level representations rather than reconstructing pixels, aiming for robust, scalable self-supervised learning. A context encoder ingests visible regions and predicts target embeddings for masked regions produced by a separate target encoder, avoiding low-level reconstruction losses that can overfit to texture. This makes learning focus on semantics and structure, yielding features that transfer well...
    Downloads: 1 This Week
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  • 23
    RL Games

    RL Games

    RL implementations

    rl_games is a high-performance reinforcement learning framework optimized for GPU-based training, particularly in environments like robotics and continuous control tasks. It supports advanced algorithms and is built with PyTorch.
    Downloads: 1 This Week
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  • 24
    ComfyUI-LTXVideo

    ComfyUI-LTXVideo

    LTX-Video Support for ComfyUI

    ComfyUI-LTXVideo is a bridge between ComfyUI’s node-based generative workflow environment and the LTX-Video multimedia processing framework, enabling creators to orchestrate complex video tasks within a visual graph paradigm. Instead of writing code to apply effects, transitions, edits, and data flows, users can assemble nodes that represent video inputs, transformations, and outputs, letting them prototype and automate video production pipelines visually. This integration empowers...
    Downloads: 5 This Week
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  • 25
    Animated Drawings

    Animated Drawings

    Code to accompany "A Method for Animating Children's Drawings"

    AnimatedDrawings is a framework that converts user sketches or line drawings into fully animated 2D motion sequences using learned motion priors. The idea is that you draw a simple static figure (stick figure, silhouette, or contour lines), and the system produces plausible skeletal motion (walking, jumping, dancing) that adheres to the drawn shape constraints. The architecture separates shape embedding (to understand user-drawn geometry) from motion embedding / generation (to produce...
    Downloads: 8 This Week
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