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VgaSim simulates a VGA screen connected to your VHDL and VeriLog design. Simulated signals from your desing will handle the virtual VGA screen such as it were real.
VgaSim works with VHDL and VeriLog simulators such as ModelSim and GHDL.
AWNetS(Aibear Wireless Network Simulator)is a C++ written,fire-new discrete-event wireless network simulator which integrates network and communication simulations.It also focuses on various kinds of wireless networks including satellite and HAP.
LibProcTer is a library for generating planetary terrains, suitable for use in realtime simulations like flight simulators. The library can use existing data and fill in missing data with procedural terrain generation.
For new versions, check https://github.com/Darkkey/javaNetSim
javaNetSim (Java Network Simulator) - it's a fork of a project jFirewallSim. The main goal of javaNetSim is creating a software to simulate various TCP/IP networks based on Ethernet, WiFi, PPP, etc...
Main source code is moved at https://github.com/jpahullo/planetsim. We recommend authors of contributions sections to move your code to github. Since then, contributions remain here for your use at will.
PlanetSim is an object oriented simulation framework for overlay networks and services. This framework presents a layered and modular architecture with well defined hotspots documented using classical design patterns.
YAVISTA is a visualization tool making the debugging and the understanding of the MANET simulators 802.11 MAC layer easier thanks to a timeline representation. It works with NS-2 and Glomosim.
A network simulator written in flash. Build up a topolog and send packets throught your network, see and inspect them as they travel, change the headers and observe such protocols as ARP and switch learning.
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The NS-Mapper ad-hoc scenario editor is improved and extended by adding more realistic strategies, such as random based node placement, movement and traffic to the ad-hoc simulation of the Network Simulator 2 (NS-2).
This is an implementation of the Granular Neural Network architecture defined by S. Dick, A. Tappenden, C. Badke, O. Olarewaju. It is provided for the use of the public, and the convenience of researchers who may wish to develop or use this new system.
Fantasy Hockey Tools is an add-on for commissioners of simulated fantasy hockey leagues. It was initially developed for the FHL simulator, but may be adapted to work with other simulators during this Open Source project
iSNS is an interactive neural network simulator written in Java/Java3D. The program is intended to be used in lessons of Neural Networks. The program was developed by students as the software project at Charles University in Prague.
The goal of this project is to be an improvement of the original Network Animator (NAM) module provided as part of the Network Simulator 2 (NS2). This tool provides topology visualization, TCL script generation, and enhanced simulation animation.
A modern and usable interface for the well known neuronal network simulator SNNS. The GUI acts as a client to serveral servers embedding SNNS and supports team work aspects.
Dragon's Feather is a role playing game in development that aims to combine the features
of the classical japanese RPGs (like Zelda) and the rising simulators (like Princess Maker)
with a powerful turn-based combat engine (in the fashion of X-Com).
WIPsim (Wireless IP Simulator) is a network simulator for all layers of the OSI model. The current version is focussed on dealing with IPv6. The simulator was started to investigate wireless (data) networks and mobility.
MotionTool is a graphical editor used to create robotics motions for complex multi-joints robots, such as humanoid or Sony Aibo robots. Motions are saved as XML files and can be tested with mobile robot simulators such as Webots, or real robots.
Pancham is an IP core that implements the MD5 message digest algorithm. It is written in Verilog and comes with a testbench. It will be portable across multiple simulators and will be synthesizable.
ESOMA is a component orientated framework for simulation and evaluation
of arbitrary microprocessor and DSP architectures. Simulators using
ESOMA are runtime configurable. Architectural changes do not need
recompiling. Programming language is C++ (Linu
Netsim is a mobile ad hoc network simulator targeted at large heterogeneous node configurations. It is written in Java and is easily extensible through its modular concept.
JNS is a Java version of the ns-2 network simulator originally from Berkeley.
It allows developers of routing and other network protocols to simulate their protocols under various conditions.
This project is a portable C++ implementation of blackjack and craps simulators. While it could be adapted to work as a game engine, the intent is to provide a code base for the development of a powerful open source gaming analysis tool.