111 programs for "mud server" with 1 filter applied:

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  • 1
    A threaded java MUD server with persistence in MySQL using sprocs. Uses command pattern and reflection for command parsing. NIO for networking. Excellent code comments. Map command uses visited rooms. Plans for configurable attack profiles per enemy.
    Downloads: 0 This Week
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  • 2
    A modern mud-server. UnsignedByte uses a sqlite3 database as it's backend instead of slow and old-fashioned text-files. It uses a 3rd party GPLed socket library. Mugglenet's mud (Legilimensia) will use this engine when the project reaches beta stage.
    Downloads: 0 This Week
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  • 3
    Fantasy World Simulation server compatibile with Eternal Lands(TM) Open Source client! The project community site is hosted at http://www.calindor.net.
    Downloads: 0 This Week
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  • 4
    An MMORPG using the Multiverse Platform (www.multiverse.net). This project includes game logic code and art assets. Note that the Multiverse server libraries itself is NOT open source.
    Downloads: 0 This Week
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  • 5
    ELMVE is a server-client system which provids 3D virtual environments based on Java.
    Downloads: 0 This Week
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  • 6
    Haalmir is a community oriented video game project. It provides a client and server for a RPG-like game. It is only playable on the internet on a medieval-fantasy persistent world. It only uses FreeSoftware dependencies like OGRE, CEGUI, OIS and Open
    Downloads: 0 This Week
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  • 7
    SourMUD is a Java-based RPG with a client to server relationship, a streamlined update system, an easy way to add content, and a dedicated group of developers. Do the math.
    Downloads: 0 This Week
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  • 8
    This project [PoKéQuesT] is to create a Pokémon MMORPG. The Server itself is being written in PHP and free to download and modify, whereas the client is being written in C++ with a library so that it can be compiled for multiple OSes.
    Downloads: 0 This Week
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  • 9
    AOJava: the java implementation of Argentum Online (http://sourceforge.net/projects/morgoao/). It's a 2D non-isometric MMORPG game. The goal is create a 100% compatible client & server of the original VB6/DirectX game.
    Downloads: 0 This Week
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  • 10
    TeensyMUD is an object-oriented scriptable mud server written in Ruby.
    Downloads: 0 This Week
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  • 11
    Jiso Game3 was a 2D isometric MMORPG project (client/server) written in Java with an Ancient Greece theme. The project is no longer active, but the source code is being made available under a BSD license for anyone who might find it useful.
    Downloads: 0 This Week
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  • 12
    The Cell framework is a scalable server framework written in C#. It's original purpose is for MMOG emulation but can be easily adapted to other areas. The project includes a proof of concept rewrite of the DAoC emulator DOL.
    Downloads: 0 This Week
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  • 13
    JAMIE (JAva Mud Implementing Engine) is a text-only, telnet-based MUD server written in Java. It provides an original experience-less and level-less job-based system that can be expanded by those who wish to run their own MUD.
    Downloads: 0 This Week
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  • 14
    This project is meant as a long-term attempt to make a MUSH server that takes as much advantage as possible of the benefits of the object-oriented environment provided by Java.
    Downloads: 0 This Week
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  • 15
    ele (enCore Learning Environment) is a moo- and web-based environment (server, db, GUI) designed for educational purposes. It aids and promotes online learning and community building through open standards and ease of use. http://encore-consortium.org/
    Downloads: 0 This Week
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  • 16
    SharpMud is a MUD server Framework written for .NET 2.0 in 100% C#. Provides an applcation layer that allows for MUD developers to focus on gameplay, not server mechanics. See the website for more information, including project status and direction.
    Downloads: 0 This Week
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  • 17
    Written in 100% pure Java NIO is used to provide Non-Blocking connections. Persistence can be handled using a Database or xml files. It features html and ansi colour, city politics, siege weapons, destructible rooms and dynamically created areas.
    Downloads: 0 This Week
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  • 18
    Mythwaves is a modular mud suite written in Java. It is composed of a server, a client, and a builder tool. Modularity allows you to create new modules and install them using the provided installer.
    Downloads: 0 This Week
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  • 19
    Nuuberland OTS - derived work from opentibia 0.4.1 - compatible with client 7.5 - dozens of previous contributors
    Downloads: 0 This Week
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  • 20
    NuMMoG is an effort to make a massively multiplayer server and client, utilizing (at first) ASCII-based graphics then expanding to 2D or 3D graphics at a later date as project interest increases.
    Downloads: 0 This Week
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  • 21
    Skwatt is a MMORPG (massive multiplayer online role playing game) developped by 8 people (game designer, art designers, programmers). The main goal is having fun in developping it. For now we have a 3D Windows Client and a Linux server.
    Downloads: 0 This Week
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  • 22
    An Open Tibia server project that uses MySQL and Lua Scripting language.
    Downloads: 0 This Week
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  • 23
    An MMORPG package that aims to provide an incredibly customizeable server, and thus a highly customizeable experience, as well as an engaging 3D interface on the client side.
    Downloads: 0 This Week
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  • 24
    Do you know Dungeon And Dragon, if so you will like to participate in this project to build a small game base upon it, A style of MUD (Multi-user Dungeon) base on the rules of DnD 3.5. Video conference and audio will likely be input to help the game.
    Downloads: 0 This Week
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  • 25
    A Java based, visual (ascii) MUD server. Supports multiple games (modules) on a single server and stores all persistant data in XML.
    Downloads: 0 This Week
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