Showing 13 open source projects for "e-learning"

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  • 1
    AlphaZero.jl

    AlphaZero.jl

    A generic, simple and fast implementation of Deepmind's AlphaZero

    Beyond its much publicized success in attaining superhuman level at games such as Chess and Go, DeepMind's AlphaZero algorithm illustrates a more general methodology of combining learning and search to explore large combinatorial spaces effectively. We believe that this methodology can have exciting applications in many different research areas. Because AlphaZero is resource-hungry, successful open-source implementations (such as Leela Zero) are written in low-level languages (such as C++) and optimized for highly distributed computing environments. ...
    Downloads: 21 This Week
    Last Update:
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  • 2
    LucasChessR

    LucasChessR

    GUI of chess

    Lucas Chess (R) is a free, open-source chess program designed primarily for training and improving chess skills. It acts as a comprehensive learning platform, offering tools for beginners and advanced players alike. The software includes a wide range of exercises covering openings, tactics, endgames, and visualization techniques. Users can play against multiple chess engines with adjustable difficulty levels that simulate different strengths. It also provides detailed game analysis, helping players understand mistakes and improve decision-making. ...
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    Downloads: 2,566 This Week
    Last Update:
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  • 3
    BagaturChess

    BagaturChess

    Java Chess Engine

    This is UCI Chess Engine writen in Java. Since version 1.4 (inclusive) the project was moved to https://github.com/bagaturchess/Bagatur
    Downloads: 14 This Week
    Last Update:
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  • 4

    Adaptive Difficulty Chinese Chess

    A Chinese chess game including an adaptive computer opponent.

    This project is an application of POSM algorithm on Chinese chess computer player. A computer player is implemented, which will adapt to the its opponent by adjusting its playing strength accordingly.
    Downloads: 0 This Week
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  • 5

    neurochess

    Self chess learning process by artificial neural network

    Self chess learning process by artificial neural network white random attribution to of values of chess game, before to pass opposed value to neural network and the desire successor of board with various part of game chess generated with minimax algorithm.
    Downloads: 0 This Week
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  • 6
    Chess Utilities for matchs between engines and learning openings
    Downloads: 0 This Week
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  • 7
    A tool for managing chess clubs, including member management, rating tracking and tournament organization. I am learning Java with this project - so be patient as things may take a while getting off the ground =)
    Downloads: 0 This Week
    Last Update:
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  • 8
    This chess program changes its strength to give the best match against you. Eventually it learns to beat you specifically through learning alogirthms. Features included transposition tables and a elementary 3-piece endgame tablebase.
    Downloads: 0 This Week
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  • 9
    A system for playing chess with a computer player using a real chess board. An experiment in learning the techniques of Computer Vision and having fun in the process.
    Downloads: 0 This Week
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  • 10
    This is an eLearning-game based on a 2D-world. It is designed to be as flexible as possible, allowing everyone to create his own worlds containing individually programmed components (e. g., a chess-board for a chess tutorial).
    Downloads: 0 This Week
    Last Update:
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  • 11
    Multiplayer Java Chess Application. Has move help option for new players learning to play the game, IM, chatroom and many other features. Server handles authentication, user registration and player statistics. Check it out.
    Downloads: 1 This Week
    Last Update:
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  • 12
    LogBot is used at Free Internet Chess Server (FICS) to log kibitzes, whispers and channel tells made during the game of chess. The result is annotated Portable Game Notation (PGN) file which can be sent via e-mail to anyone who subscribe for it.
    Downloads: 0 This Week
    Last Update:
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  • 13
    ...The goal of the SMART project is to develop a powerful state-of-the art FICS compliant chess engine, using experimental technology (re-iterative MTDf , ETC, reinforced temporal difference learning, etc.)
    Downloads: 0 This Week
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