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Struggle Chess is a game of chess where all the pieces are animated. It is of course a tribute to the very famous Battle Chess. Struggle Chess is developped in Java so it is highly portable (Netbeans 6.8).
SimpleShogi is a Java implementation of the game Shogi (japanese chess) it supports hot seat and multiplayer via network (UDP). SimpleShogi offers intuitive symbols for beginners but does not implement an AI-player.
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SNChessPLayer is a Java platform to play chess on-line, developped by B.Robertie. SNChessPlayer est un jeu d'echecs developpé en Java. Plus d'information sur http://echecs-en-ligne.org
This chess program changes its strength to give the best match against you. Eventually it learns to beat you specifically through learning alogirthms. Features included transposition tables and a elementary 3-piece endgame tablebase.
A Java chess server inspired by (F)ICS. The main difference that it features improved implementation and communication protocol. The goal is to make the best open source chess server.
Chess game. It supports disconnected network play by means of emails or such. It supports also realtime network play through a TCP connection. It requires Java 2 version 1.3 or later (vers. 2 under development will reqire JDK5.0 to compile from sourc
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FreeChess4 is a java chess board based on design Pattern Factory in order to implements at your choice : GUI (drag & drop, chess Font), AI (communicate with gnuchess.exe from WinBoard via shell), RS232 (chess board desk via PIC16F877, ASM, serial port)
Our aim is to create a chess game that mainly supports networking (TCP/IP), AI (using decision trees), and multiple type of GUI It'll be developped using Java, SWT (perhaps even OpenGL)
A Chess Game developed completly in Java including the Java3D API. This game is more then standard chess games, because it contains the possibility to play on more then one layer (e.g. you can pull the rook in x- y- and z-axis)
The Java AI Gaming Engine is a collection of games that allow easy integration, testing, and competition of AIs. The games that are supported: Hex and Ataxx, and in the future: TicTacToe, Chess, Checkers, Rock-Paper-Scissors, and more.
Implementation of chess in Java. Education tool in an introductory university course in Java and object-oriented programming. Will feature full Javadoc descriptions of all methods, comprehensive tests and exercises of varying difficulty.
Echecs is a chess game with multiple user interfaces (actually 2D graphic mode and text mode are available). It can be played on the same computer by 2 humans. Network and non-human player functionalities are under developement.
FIGS, open and fun! GPL/java game server for many games, and a graphical client. Server works for 16/19 chess variants,adding go, rating system, and haskell AI client soon.
xChess is a multiplatform graphical chess user interface written in Java for numerous chess engines. It intends to support multiple chess protocols to serve as a front end for many existent chess engines.
The project is about turn-based, networked multiplayer, non-cooperative, zero-sum, abstract strategy board games (e.g. Chess, Go, Reversi variants, etc.) on 3D-visualized polyhedra and related recreational (discrete, computational) mathematics.
The project is to make a site with a program to learn chess for children of 6-12 years old. The program wil run in an applet and linked to a MYSQL database. Hans Nuijen is the creator of the method how to learn the game playful.