New customers can spin up VMs, build with AI, and query data at no cost.
Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
Start Free
Save Up to 91% on Cloud Compute With Spot VMs
Automatic sustained-use discounts. One free VM per month. No negotiation needed.
Run batch jobs at 60-91% off with Spot VMs. Long-running workloads get automatic discounts with sustained use.
A simple tool to allow Chessmaster 10/11 bot customizations
This tool allows several bot customizations:
- Load all the chess engine settings
- Change avatar for any bot
- Analyse player's games to get:
* Player max elo
* Game style (aggressive, positional, etc.)
* Preferred opennings
- Choose the closest openning book for a player
- Save openning book based on player's game stats
- Automtically backup bot with with possibility to restore settings
Future improvements:
- Improve .pgn analysis using external engine or refined position evaluation
- Allow to save in either CM10 (best compatibility) or CM11 (more features)
- Add tools to create new lessons with audio support
Anni is on free open-source C# UCI bitboard chess engine
Anni is on free open-source C# UCI bitboard chess engine. Now it is half-blank, but it definetely will implement: Alpha-beta PVS search, Bitboard chess representation, Null move
AmySharp is the C# version (stripped down) of the Amy Chess Engine hosted at https://sourceforge.net/projects/amy2/ originally developed by Thorsten Greiner.
Open source chess software, it has Graphic User Interface for user play chess, and Engine for thinking and choose the best move . for everyone who love and often play chess, for programer who enjoy in game programing and searching algorithm .
Who doesn't know chess? Who doesn't know c#? why not mixing the together?
ExCs is a chess game whose engine and the GUI are written totally in C# without any kind of external library inclusion.
ChessAsin is an asynchronous chess server for on-line play following the rules of correspondence chess.
ChessAsin is also the name of the chess engine it uses.
It is developed in .NET, using WCF, and includes a Windows test client, created with XNA.