Dice endgames — generation of endgames with dices.
Dice endgames is a gambling and logical game with perfect information, at the same time being a variety of both variants of chess and checkers-like games, and dices. In this game, the arrangement of chess pieces depends on the values on the sides of the dice. It was conceived as teaching and training how to solve endgames, problems or random arrangements, such as Fischer's chess, in various board games of logic.
The original idea of Alexander V. Catapang Jr. in the Guess-Chess from the eGames package. Riddle-Chess is an addition to the idea and transfer of rules to makruk, xiangqi and shogi.
The original idea of Alexander V. Catapang Jr. in the Guess-Chess from the eGames package. Divine generator is an addition to the idea and transfer of rules to makruk, xiangqi and shogi.
Capa chess is a chess program. Features built-in simple engine, interface with external XBoard/WinBoard and UCI engines, basic plug-in capabilities, import/export, 2D/3D boards with customization.
Java JRE 1.8 or above required.
Generate interest, access liquidity without selling, and execute trades seamlessly. All in one platform.
Geographic restrictions, eligibility, and terms apply.
...Those who program in pascal will know that it is not designed for creating games.
Please note that this project was started a year after I first learned to program (pascal is my first language), and so the old code may be very basic. (Feel free to look at it, it's the CHESS.PAS file)
The notes and do do list (see files) contains my plans with the project and its version history. This is the closest you will get to a read me (I may add one at some point).
Warranty: none
Support: limited - none
Licence: Do whatever you like! Preferably with credit to me, my user-name will do: Lupus590
ConChess - A console based chess game
This is a console based chess game with basic chess rules for 2 players. Yet, there is no single-player mode with AI implemented.
JobyX is an ICS (Internet Chess Server) robot framework that provides basic robot functionality, including commands, lists, variables, avariables, and (in the new JobyX 2) full-blown Java-like exception handling. Commands, etc, are provided by modules.