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Our aim is to create a chess game that mainly supports networking (TCP/IP), AI (using decision trees), and multiple type of GUI It'll be developped using Java, SWT (perhaps even OpenGL)
xChess is a multiplatform graphical chess user interface written in Java for numerous chess engines. It intends to support multiple chess protocols to serve as a front end for many existent chess engines.
AntiChess is an anti chess game written in Java. The goal is to get checkmated or lose all your pieces except your king to your opponent. You have to take your opponents piece if you can. It supports 2 player and 4 player games on the same board.