A powerful chess engine written in C++. It currently implements hybrid board representation, alphabeta pruning, quiescence search, static evaluation, legal move generator, iterative deepening, MVV/LVA move reordering, makemove, unmakemove and uci move representation standard, tapered evaluation. Elostat gives the current version an ELO of 2100 measured over 50 games.
JavaScript chess with board rotation, pgn output, forward/back & save
...Utilizes bitboards (arrays of two 32-bit numbers) and lookup tables for fast move-generation and analysis. Endings include checkmate and resignation; draws are yet to be implemented. The cpu engine is a work in progress, suggestions/contributions are welcome. Can log static-exchange stats and be configured for more.
Piritonio is a innovative chess engine based on Static Memory Access Piece In Move (SMAPIM). Piritonio are developed in C# with .NET Framework, interact with UCI protocol